The podcast revolves around starting a game studio, emphasizing that people come first. Without a dedicated team to develop, prototype, or co-found, establishing a studio is challenging.
**👥 Introductions of Experts
Sophie: Leader of Vodou’s Berlin studio, building a team of 14 over two years, focusing on hyper-casual games.
Peter: Co-founder of Super Huge Studios in Bangalore, with 12 years in game development, leading a team of 8-10 globally.
Mike: CEO of Tailwind Studios on Roblox, bringing 15 years of game design experience, managing a remote team of 10 in the UK.
Tom Hammond: Co-founder and CEO of Userwise, sharing insights on leadership and team management.
**🎮 Current Games & Insights
Each founder shares the games they’re currently playing and what they’re learning:
Sophie: Enjoys puzzle-oriented games like Project Makeover and Match 3D, learning about monetization and user engagement.
Peter: Plays strategy games like Civilization VI and simulation games like WRC, appreciating the core thrill of gameplay.
Mike: Focuses on Roblox games like Pet Simulator X, leveraging social elements and progression mechanics.
Tom: Engages with immersive simulation games, valuing the intrinsic motivation of gameplay over monetization layers.
**🔑 Key Insights on Starting a Studio
People First 😊
Building the right team is crucial. Without staff to create and develop games, a studio cannot thrive.
Sophie emphasizes hiring the right people before solidifying the game vision.
Flexibility and Adaptability 🔄
Peter discusses the importance of being agile and ready to pivot based on player feedback and market data.
Company Culture 🌟
Establishing core values from day one helps shape the studio’s culture.
Mike highlights the significance of trust and a four-day workweek to maintain a happy, productive team.
Sophie focuses on passion for learning and intellectual humility, fostering a diverse and collaborative environment.
Leadership and Co-founders 🧑🤝🧑
Having co-founders provides essential support and diverse perspectives.
Tom shares his experience of being a hands-on leader, balancing involvement without micromanaging.
Funding Strategies 💰
Sophie recommends bootstrapping initially and raising funds once there’s traction.
Mike shares his transparent approach to fundraising, leveraging accelerators and angel investors to secure $800k and aiming for $3M to scale further.
Hiring First Team Members 👥
Focus on key roles like tech, art, design, and operations.
Offering equity can attract talent when funds are limited, fostering long-term commitment.
**❌ Common Mistakes & Lessons Learned
Sophie: Initially tried to handle stress alone, realizing the importance of sharing challenges with the team.
Peter: Learned to adapt hiring expectations based on real-world team dynamics.
Mike: Emphasizes prioritizing vision and core values over rapid growth to avoid long-term technical debts.
**🏢 Company Culture Descriptions
Mike: Values trust and an environment where the best ideas win without ego.
Sophie: Promotes a passion for learning and intellectual humility, encouraging diverse opinions and continuous growth.
Peter: Focuses on an inclusive culture and a four-day workweek to ensure team well-being.
Tom: Advocates for a collaborative and supportive culture, inspired by philosophies like Ubuntu, emphasizing that the team succeeds together.
**✨ Final Thoughts
Vision and Core Values 🎯: Essential for guiding the studio’s direction and attracting the right talent.
Team Collaboration 🤝: Encourages open communication and collective problem-solving.
Continuous Learning 📚: Embracing a growth mindset to adapt and thrive in the dynamic gaming industry.
**📞 Contact Information
For more insights or to connect:
LinkedIn: Reach out via direct messages.
😊 Thank you for listening! 🎧
This summary captures the essence of the podcast, highlighting the importance of team building, company culture, leadership, and strategic funding in starting and growing a successful game studio. 😊