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ТЗ на моделирование скинов главного героя
ТЗ на анимации для героев и юнитов
Сатисфай - Playfocus
Mastering Retention Podcast
Mastering the art of Live Ops
UX secrets you can learn from Royal Match
Insights into Game Evaluation and Product Management
Marvel Snap: A UX Masterclass
Designing Marvel Snap
VooDoo is disrupting the gaming industry
How to run your game as a service
Player segments yield stronger monetization
Ep.108: Effective Tools in Gaming
Ep.107: New Games
Ep.104: Iterantion and Innovation
Ep.103: Economy Design in Live Games
Ep.102: Live Operations and feature development
Ep.101: A Roadmap to optimal ad placement
Ep.93: Establishing and Maintaining Good Relationships with Users
Ep.92: Creating & Sustaining a great game experience
Ep.90: A balancing act of Product Management
Ep.88: Increasing the longevity of your game
Ep.87: Starting your own game studio
Ep.83: Reasons to play & Reasons to Pay
Ep.82: Web gaming in a mobile world
Ep.81: Attracting users with quality game design
Ep.80: Defining Product Management
Ep.79: Tips for Financial Success
Ep.77: Finding and hiring the right people
Ep.76: Quest Design
Ep.75: Strategies for successful studios
Ep.74: Unlock the secrets of hyper-casual games
Ep.72: Future Proofing Game Economies
Ep.65: Tips for creating a new game
Ep.64: The Value of Data Scientists in your Mobile Game
Ep.63: Creating long lasting and meaningful ingame communities
Ep.62: UX Game Design tips for Maximum Satisfaction
When to pivot your mobile game's approach
Solving problems in your mobile game
Live Ops and Live Ops Technologies
Game Economy Design and Limited Currency
The Fundamentals of Monetization Part 2
The Fundamentals of Monetization Part 1
Secrets to a successful mobile game
Starting a gaming studio from scratch
Using UX to deliver on what players want
How to start your own game studio
Understanding game economy design
Переводы китайских статей по дизайну
Power progression in games
Построение числового баланса
Как игра заставляет вас погружаться? Анализ числовой структуры на ранних этапах «AFK Arena»
Психология дизайна игровых мероприятий (45 советов)
Материалы по психологии игроков
Mastering Retention Podcast
Ep.80: Defining Product Management
https://www.youtube.com/watch?v=j9Vnnm32Dw0
🎙️ Mastering Retention Podcast: The Role of Product Managers in Gaming with Maria from Metacast
Host:
Tom Hammond, Co-founder of
UserWise
Guest:
Maria, Product Manager at
Hutch Games
Introduction
👋 About Maria:
Grew up in Portugal with limited access to the gaming industry.
Initially worked in fisheries and later transitioned into tech.
Broke into the gaming industry as a Product Manager at
Jagex
.
Currently a Product Manager at
Hutch Games
, working on
Top Drives
.
🚗 About Top Drives:
A unique card collection game based on real cars and real stats.
Players collect and race cars against opponents in simulated races.
Understanding the Role of Product Managers
📌 Clarifying Product Manager vs. Product Owner:
Discussed the confusion between the roles.
Maria views a Product Owner as a Product Manager working within a Scrum framework.
🔀 Intersection of Business, Design, and Technology:
Product Managers operate at the crossroads of these three pillars.
Responsible for aligning product vision, strategy, and feature design.
Building a High-Performing Product Management Team
🤝 Collaboration with Game Directors:
Importance of combining different skill sets and strengths.
Product Managers should complement Game Directors, bringing in expertise in areas like data analysis or business strategy.
🎯 Traits of a Good Product Manager:
Natural Curiosity:
Always asking "why" and seeking to understand underlying reasons.
Being Opinionated Yet Open:
Forming hypotheses but eager to prove themselves wrong through testing and data.
Big Picture Thinking with Attention to Detail:
Ability to zoom in and out between strategy and specific feature details.
🛠️ Developing Necessary Skills:
Skills can be trained through practice and going through the full product development process.
Emphasis on learning to ask the right questions at different stages.
Product Management at Different Product Stages
🚀 Early-Stage vs. Scaling Products:
Different mindsets and skills are needed for products at various maturity levels.
Early-stage PMs thrive in chaotic environments and are motivated by creating massive changes.
Scaling-stage PMs focus on incremental improvements and optimizing existing systems.
🕒 When to Hire a Product Manager:
Not always necessary in very early stages if team members have a product mindset.
Essential when teams need guidance on product processes, especially during soft launch stages.
Hiring and Onboarding Product Managers
🔍 Challenges in Hiring:
Variability in PM roles across companies makes hiring difficult.
Roles can range from data-focused to strategy and design-oriented positions.
📝 Assessing Candidates:
Use practical scenarios and problem-solving questions to understand their thought process.
Focus on their logic, reasoning, and approach to unexpected problems.
🎮 Example Interview Techniques:
Presenting real-world scenarios from games to evaluate their analytical skills.
Using games or puzzles to observe how candidates tackle optimization problems.
Defining Roadmaps and Live Content
🗺️ Roadmap Planning:
Start with a clear strategy and specific metrics to improve.
Conduct discovery processes, including market analysis and understanding player behavior.
Prioritize ideas based on how they align with strategic goals and potential ROI.
📆 LiveOps Cadence:
Aim to make the game more enjoyable while increasing monetization.
Balance the intensity of events to prevent player burnout.
Use data-driven approaches to plan and adjust the LiveOps calendar.
Balancing Enjoyment and Monetization
💡 Strategies for Improvement:
Ensure players feel rewarded for both engagement and skill.
Adjust difficulty and rewards to maintain a satisfying player experience.
Understand the game economy and player investment to optimize monetization.
🎯 Case Study Example:
Discussed a high-intensity rhythm game similar to Beatstar.
Suggested adding progression rewards to enhance player engagement and motivation to spend.
Importance of Testing and Iteration
🔄 Continuous Improvement:
Emphasized the need to test hypotheses and iterate based on data.
Recognized that not all ideas will lead to significant impact, highlighting the importance of agility.
⚖️ Managing Risks in Testing:
Be cautious when testing changes that might disrupt ingrained player behaviors.
Evaluate the potential risks versus the value of the insights gained.
Tips for Improving Player Retention
🔑 Maria's Advice:
Know Your Strategy:
Have a clear and defined anchor for your product.
Stick to Your Goals:
Let your strategy guide your experiments and iterations.
Avoid Being Scatterbrained:
Without a focused strategy, efforts can become disjointed and less effective.
Conclusion
🌟 Final Thoughts:
Highlighted the multifaceted role of product managers in gaming.
Stressed the importance of aligning team efforts with strategic objectives.
Encouraged continuous learning and adaptation in product management.
📞 Connecting with Maria:
LinkedIn:
Reach out to Maria for discussions on product management.
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