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    • ТЗ на моделирование скинов главного героя
    • ТЗ на анимации для героев и юнитов
    • Сатисфай - Playfocus
    • mastering_retention
      Mastering Retention Podcast
      • Mastering the art of Live Ops
      • UX secrets you can learn from Royal Match
      • Insights into Game Evaluation and Product Management
      • Marvel Snap: A UX Masterclass
      • Designing Marvel Snap
      • VooDoo is disrupting the gaming industry
      • How to run your game as a service
      • Player segments yield stronger monetization
      • Ep.108: Effective Tools in Gaming
      • Ep.107: New Games
      • Ep.104: Iterantion and Innovation
      • Ep.103: Economy Design in Live Games
      • Ep.102: Live Operations and feature development
      • Ep.101: A Roadmap to optimal ad placement
      • Ep.93: Establishing and Maintaining Good Relationships with Users
      • Ep.92: Creating & Sustaining a great game experience
      • Ep.90: A balancing act of Product Management
      • Ep.88: Increasing the longevity of your game
      • Ep.87: Starting your own game studio
      • Ep.83: Reasons to play & Reasons to Pay
      • Ep.82: Web gaming in a mobile world
      • Ep.81: Attracting users with quality game design
      • Ep.80: Defining Product Management
      • Ep.79: Tips for Financial Success
      • Ep.77: Finding and hiring the right people
      • Ep.76: Quest Design
      • Ep.75: Strategies for successful studios
      • Ep.74: Unlock the secrets of hyper-casual games
      • Ep.72: Future Proofing Game Economies
      • Ep.65: Tips for creating a new game
      • Ep.64: The Value of Data Scientists in your Mobile Game
      • Ep.63: Creating long lasting and meaningful ingame communities
      • Ep.62: UX Game Design tips for Maximum Satisfaction
      • When to pivot your mobile game's approach
      • Solving problems in your mobile game
      • Live Ops and Live Ops Technologies
      • Game Economy Design and Limited Currency
      • The Fundamentals of Monetization Part 2
      • The Fundamentals of Monetization Part 1
      • Secrets to a successful mobile game
      • Starting a gaming studio from scratch
      • Using UX to deliver on what players want
      • How to start your own game studio
      • Understanding game economy design
    • icon picker
      Переводы китайских статей по дизайну
      • Power progression in games
      • Построение числового баланса
      • Как игра заставляет вас погружаться? Анализ числовой структуры на ранних этапах «AFK Arena»
      • Психология дизайна игровых мероприятий (45 советов)
    • Материалы по психологии игроков
 
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