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Career Services in Coda! [Katie Rivard]
  • Pages
    • Career Services by Designlab
      • Career Services Orientation
        • Lesson: Getting The Most Out of Career Services
        • How-to guide: Building a Job Search Strategy
        • Questionnaire: Career Services Check-In
        • Lesson: Understanding the Grind
        • Lesson: Exploring Various Roles in Design
        • Lesson: Exploring Different Workplaces for Designers
        • Lesson: Exploring Design Across Industries
        • Lesson: Common Skills & Competencies
        • Project: Career Goals and Ambitions
        • Lesson: Setting Daily and Weekly Goals
        • How-to Guide: Job Tracking with Huntr
        • Project: Saving and Applying to Jobs with Huntr
      • Resume & Cover Letters
        • Lesson: UX Design Resumes
        • Lesson: Cover Letter
        • Lesson: How to Answer Questions on Applications
        • Lesson: Requirements in an Application
        • Project: Create Your Resume
        • Project: Create Your Cover Letter
      • Job Finding Strategies
        • Project: Research Jobs & Companies in Your Area
        • Project: Freelance Project
      • Enhancing Your Skills
        • Lesson: How to Stay Relevant and Ready
        • Lesson: Animation & Interactive Prototyping
        • Lesson: Front-End Development Skills
        • Lesson: Finding More Projects
      • Portfolio Improvements
        • Lesson: Creating a Company or Job Specific Portfolio Page
      • Interview Preparation
        • Lesson: Interview Questions
        • Lesson: What to Ask in an Interview
        • Lesson: How to Conduct Yourself in an Interview
        • Lesson: How to Present Your Work Like a Pro
        • Project: Interview Questions
        • Project: Mock Interview
      • Job Offers & Negotiations
        • Lesson: How to Review an Offer
        • Lesson: Salary Expectations
        • Salary Negotiation
        • Lesson: How to Deal With Rejection
        • Project: Salaries and Benefits Research
      • Networking & Social Media
        • Getting a Job Through Current Connections
        • Lesson: Gather Your References
        • Lesson: Attending an In-Person Networking Event
        • Lesson: Which Social Networks to Use and How
        • Lesson: Social Media Tips & Tricks
        • Lesson: Discover the Design Community
        • Project: Identifying Potential Connections
        • Project: Design Your Business Cards
        • Project: Research Events to Attend
        • Project: Polish Up Your Social Media
      • Storytelling & Presentations
        • Lesson: How to Present Your Work Like a Pro
      • Preparing for Your First Day
        • Lesson: Working Remotely as a Designer
        • Lesson: Freelancing as a Designer
        • Lesson: Should Designers Code?
        • Lesson: Your First Year in a New Design Role
      • Cross-Functional Teamwork
        • Lesson: Working Within a Team
        • Lesson: Working With a Developer
      • Whiteboard & Take-Home Challenges
        • Lesson: Design Challenges
        • Lesson: Whiteboard Challenges
        • icon picker
          Project: Take-Home Design Challenge
        • Project: Whiteboard Challenge
    • Backend

Project: Take-Home Design Challenge

4 hours to complete
Take-home design challenges are often a part of the interview process for UX design roles. While they are time-consuming, they help hiring managers gain a better sense of your ability to solve problems when time-boxed, and are an opportunity for you to really show off your abilities.
You will have a maximum of 4 hours to complete this design challenge. Once you hit this limit, stop where you are, and submit your work for feedback. Consider as many parts of the design process as possible. You should focus on defining the problem, creating solutions, and providing an explanation of how you approached the project.

Project Brief

Your local grocery store has decided to implement a self-checkout solution, and you have been asked to design an interface that will ensure users can see a list of their purchased items, pay using a credit card or cash, and search for any goods they don’t have a barcode for. Focus on determining the proper flow and create mockups (or sketches) for the primary views of the interface.
It’s up to you to determine what you deliverables you need to create in order to meet the requirements of this project. Once you’ve created your solution, be sure to provide a summary of the process you followed.

Deliverable 1:

Take-home Design Challenge

Read the project brief and complete the project. Take no more than 4 hours to complete the project. Provide design deliverables, such as sketches or mockups, in addition to a short explanation of the problem, how you defined the user, and the steps you took to solve the problem. Submit it to your Career Coach for review and feedback.

 
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