Take-home design challenges are often a part of the interview process for UX design roles. While they are time-consuming, they help hiring managers gain a better sense of your ability to solve problems when time-boxed, and are an opportunity for you to really show off your abilities.
You will have a maximum of 4 hours to complete this design challenge. Once you hit this limit, stop where you are, and submit your work for feedback. Consider as many parts of the design process as possible. You should focus on defining the problem, creating solutions, and providing an explanation of how you approached the project.
Project Brief
Your local grocery store has decided to implement a self-checkout solution, and you have been asked to design an interface that will ensure users can see a list of their purchased items, pay using a credit card or cash, and search for any goods they don’t have a barcode for. Focus on determining the proper flow and create mockups (or sketches) for the primary views of the interface.
It’s up to you to determine what you deliverables you need to create in order to meet the requirements of this project. Once you’ve created your solution, be sure to provide a summary of the process you followed.
Deliverable 1:
Take-home Design Challenge
Read the project brief and complete the project. Take no more than 4 hours to complete the project. Provide design deliverables, such as sketches or mockups, in addition to a short explanation of the problem, how you defined the user, and the steps you took to solve the problem. Submit it to your Career Coach for review and feedback.