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Stealth System
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Stealth System
Stealth System
System
Getting Started
Controls
Keyboard & Mouse
Player Character
Locomotion
Sprint
Crouch
Jump
Jogging
Abilities
Active
Rock
UI
Smoke
UI
WarpAttack
Assassinate
UI
Utilities
ShadowVision
Targeting
UI
ShadowSystem
Hidden Grass
AI Character
Locomotion
Abilities
Passive
Alertness Level
Unaware
Alerted
UI
Vision
ShadowClone
Hearing
Look At Player
Behaviors
Follow Spline Points
Chase Player
Search for Player
Check Noise
Pathing
Waypoint Actor
Customization
Player-Editor
AI-Editor
Waypoint-Editor
AI Character
Abilities
Passive
Behaviors
Abilities
Are Actions in which the
AI Character
can perform if certain conditions met
example :
Look At Player
ability, is a passive ability when ever the
Player Character
within radius of (x) and is Facing the
AI Character
then the
AI Character
will Look at The
Player Character
otherwise he will look forward
Location: Abilities made from different components like
Behaviors
AI Character
and BTTs (Blueprint Tasks) check specific location under each ability
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