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Stealth System
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Stealth System
Stealth System
System
Getting Started
Controls
Keyboard & Mouse
Player Character
Locomotion
Sprint
Crouch
Jump
Jogging
Abilities
Active
Rock
UI
Smoke
UI
WarpAttack
Assassinate
UI
Utilities
ShadowVision
Targeting
UI
ShadowSystem
Hidden Grass
AI Character
Locomotion
Abilities
Passive
Alertness Level
Unaware
Alerted
UI
Vision
ShadowClone
Hearing
Look At Player
Behaviors
Follow Spline Points
Chase Player
Search for Player
Check Noise
Pathing
Waypoint Actor
Customization
Player-Editor
AI-Editor
Waypoint-Editor
Behaviors
Search for Player
The
AI Character
will look for the
Player Character
once he finds him, he will jog towards him
Behavior :
1-if
AI Character
is
Unaware
Go to Last Seen Location
2-Find Navigable path nearest to the Last Seen Location within radius
3-Go to that location
4-When there play looking around animation
5-Repeat (x Amount of times) step 2
Location:
StealthSystem/Blueprints/AI
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