Saved Colors
Linear Color
Saves all the colors on the to this array Saved Textures
Textures
Saves All the textures used throughout system Cloth Pattern Data
Pattern Data Struct
saves all the cloth Pattern data used throughout system Saved Meshes
Skeletal Meshes
saves the old equipped meshes
Meshes
Skeletal Meshes
saves the current saves slot equipped meshes
Cloth Fabric Data
Fabric Data Struct
saves all the cloth Fabric data used throughout system Body Values
Floats
saves all body Floats values
Head Values
Floats
saves all head Floats values
Slot Names
Strings
saves all character preset names
Dates
Texts
save the date in which character slot created (legacy)
Hair Values
Floats
saves all the Hair float values
Eyes Values
Floats
saves all the Eyes float values
Body Morphs
Vectors
saves all the body Morph values and later used to load them into ClothFloatsData
Floats Data Struct
saves all the floats data for cloth used in IsTransparentMat?
Transparent Mat Data Struct
saves all the Transparent data for cloth used in BodyMorphValues
Floats
saves all the body Morph values and later used to load them into (legacy) HeadMorphValues
Floats
saves all the head Morph values and later used to load them into IsHairVisiable
Bool
used to store all the Visibility values for the different hair types