Intro
Adding new clothing or your own clothing to is made super easy with ton of automation going on in the code all you need to do is add your mesh and mesh icon and they will magically appear in
Tutorial
1-adding your mesh to the project basically add your skeletal mesh into project the skeletal mesh should be rigged into character and skinned properly without any problematic deformations 📝Note: if you find it hard to make your own cloth and rig them, you can just import existing clothes into blender,maya,max and modify them then re-import them as new meshes
2-go to find the proper slot for that cloth for i.e for pants you would choose lower in my case i added Arms Mesh into the Upper slot
3-add an icon for the said mesh by going to under ❗Warning: the icon should have the same name as the mesh with the extra T_ as a prefix
if not done right the icon won't appear in
Result
now if you run and open and head to upperbody you should see that the new mesh is now added to Upper Section!