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Advance Male Customization
  • Pages
    • AMC
      • System
        • Controls
        • Blueprints
          • CharacterCustomization_BP
          • Male_AnimBP
          • UI
            • Preset
            • Color Wheel
            • Cloth Picker
            • Texture Clothing
            • Hair
            • Eyes
            • Head
            • Body
        • Data
          • DataTables
            • EquipableMeshes
            • Icons
            • Masks
          • Structs
            • icon picker
              FabricData
            • FloatsData
            • Icons
            • Meshes
            • PatternData
            • TransparentMatData
          • Enumeration
          • Save Data
      • Tutorials
        • Exporting Your Character
          • Locomotion
          • Other Projects
        • Changing Default Values
        • Adding New Cloth

FabricData

Intro


when the player select a fabric type during cloth customization he uses FabricData Structure to save the texture data of the fabric so we can say contains all the data the player customized then these data get saved to to be loaded later!

Location



ℹ️Info: AdvanceMaleCustomization/Blueprints/Structs/FabricData_Struct

 
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