Volume Overrides are able to be stacked upon too, we’ve dubbed this ‘Volumeception’ but it’s common practice to have many volumes controlling scene standards
The workflow is the same as normal Unity Volumes so there’s no steep learning curve
Volume overrides can be added to a normal unity volume:
inspector of volume> add component>HIBIKI entertainment> Depth Of Field> PBDOF Volume Override
Please ensure that your collision trigger has a character controller attached.
plus the camera tag matches the tag on the volume matches that of the tag name on the override volume.
You can also add the component directly to pre existing unity volumes
🆕 1.3.0 Advanced Volume exp
An Advance Volume is a volume that triggers when nothing is found within your max distance setting.
you can then override volume settings similar to our normal volume override.
Some great use cases of this is only allowing depth of field to function when you’re close to objects, you can consider this an ‘observer mode’.
or, if you want to increase of decrease the feeling of open and closed spaces, maybe to emphasize the feeling of claustrophobia, you can use this to increase or decrease the Focal length of the camera respectively.
An advance volume will follow your camera
🆕 1.3.0 ADS Volume exp
Glass check is a setting that allows users to look through a collider and set the focus correction, this could be useful for things like windows and doors, or display cases but also isn’t limited to just glass.
To enable glass check a collider you wish to look through must set it tohave the Glass tag.
Glass check Range(in units)Afield around the collider that is the activator
Glass Focus CorrectionAbias adjustment (in units) to tune your in focus object.
Glass Raycast Limit (colliders look through + focus object = amount you need)
Glass Check’s Focus Correction can also be used within the volume system to override base correction levels.
Presets can be made and used for both the main Auto DoFcomponent and the Volume Overridecomponent.
This is designed within Unity’s Volume Framework system, which means you will have extended flexibility from volume to volume which will allow you to further fine tune the Auto Depth of Field nature.