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Physically Based Auto Depth of Field

Physically Based Auto Depth of Field

END-USER Documentation

Physically Based Auto Depth of Field is a powerful component extension that enables Unity's depth of field post-processing to dynamically focus pull, and push as you move through a scene, intelligently focusing on objects .
A dynamic aperture also allows the system to adapt to your scene, adding beautiful bokeh and depth to nearby objects while seamlessly transitioning to an open world view on the fly.
The system harmonises with the Unity Volume Framework and to further blend Gameplay and Cinematic shots.
Overview (ENG)
2.7 MB

Visão geral (BR-PT)
PBADOF-Visão geral.wav
3.6 MB
概要 (JP)
3.7 MB

ADOF floor copy.jpg
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