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Physically Based Auto Depth of Field
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    • Physically Based Auto Depth of Field
      • Features
        • icon picker
          Compatibility
        • FAQ
        • Limitations
        • Known Issues
      • Documentation 1.2
        • Quickstart
        • Presets
          • Shipped Presets
          • Tuning Your Preset
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        • Enabling HDRP Debug
        • Integration
          • Cinemachine
        • Reference
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    • Glossary

Compatibility


Render Pipeline
.
..
Editor Version
...
....
Supported
2019.4.x LTS
Supported
(Bokeh mode)
2020.3.x LTS
Not in Scope
2021.3.x LTS
Unity 6
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Render System
.
..
XR
Tested in limited scenario, generally is working, performance may vary
DXR
Path tracing not supported at runtime
There are no rows in this table

 
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