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Crafts and synesthesia in my Video Games
  • Pages
    • Crafts and synesthesia: making a video-game album and its concert version
    • Where it all really begins: Matter
    • spc
      Personal project: Square Paper City, an electronic music album playable as a game
    • The Game Design Sandbox
    • Develop and Compose: two sides of the same coin
    • Switching from Fmod Studio to Metasound
    • Synesthesia
    • Mechanics, visual and sound systems
    • Music data communication
    • Timelines/Phasors as essential elements of synesthesia
    • Shaders and Instanced Static Mesh as tools for implementing synesthesia -> lower cost, wow effect
    • The Concert
    • Technologies : Unreal Midi, contrôleur externe
    • Midi, Midi controller and Unreal Midi constraints
    • Program Change, CC, Notes: the midi control triad
    • The value of an imperfect experience: bugs and accidents to enhance the dynamics of the concert
    • Thanks !
 
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