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Crafts and synesthesia in my Video Games
  • Pages
    • Crafts and synesthesia: making a video-game album and its concert version
    • Where it all really begins: Matter
      • spc
        Personal project: Square Paper City, an electronic music album playable as a game
        • The Game Design Sandbox
          • Develop and Compose: two sides of the same coin
            • Switching from Fmod Studio to Metasound
              • Synesthesia
              • icon picker
                Mechanics, visual and sound systems
              • Music data communication
              • Timelines/Phasors as essential elements of synesthesia
              • Shaders and Instanced Static Mesh as tools for implementing synesthesia -> lower cost, wow effect
              • The Concert
              • Technologies : Unreal Midi, contrôleur externe
              • Midi, Midi controller and Unreal Midi constraints
              • Program Change, CC, Notes: the midi control triad
              • The value of an imperfect experience: bugs and accidents to enhance the dynamics of the concert
              • Thanks !
             
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