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Crafts and synesthesia in my Video Games
  • Pages
    • Crafts and synesthesia: making a video-game album and its concert version
    • Where it all really begins: Matter
      • spc
        Personal project: Square Paper City, an electronic music album playable as a game
        • The Game Design Sandbox
          • Develop and Compose: two sides of the same coin
            • Switching from Fmod Studio to Metasound
              • Synesthesia
                • Mechanics, visual and sound systems
                  • icon picker
                    Music data communication
                  • Timelines/Phasors as essential elements of synesthesia
                  • Shaders and Instanced Static Mesh as tools for implementing synesthesia -> lower cost, wow effect
                  • The Concert
                  • Technologies : Unreal Midi, contrôleur externe
                  • Midi, Midi controller and Unreal Midi constraints
                  • Program Change, CC, Notes: the midi control triad
                  • The value of an imperfect experience: bugs and accidents to enhance the dynamics of the concert
                  • Thanks !
                 
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