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Crafts and synesthesia in my Video Games
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    • Crafts and synesthesia: making a video-game album and its concert version
    • Where it all really begins: Matter
      • spc
        Personal project: Square Paper City, an electronic music album playable as a game
        • The Game Design Sandbox
        • icon picker
          Develop and Compose: two sides of the same coin
        • Switching from Fmod Studio to Metasound
        • Synesthesia
        • Mechanics, visual and sound systems
        • Music data communication
        • Timelines/Phasors as essential elements of synesthesia
        • Shaders and Instanced Static Mesh as tools for implementing synesthesia -> lower cost, wow effect
        • The Concert
        • Technologies : Unreal Midi, contrôleur externe
        • Midi, Midi controller and Unreal Midi constraints
        • Program Change, CC, Notes: the midi control triad
        • The value of an imperfect experience: bugs and accidents to enhance the dynamics of the concert
        • Thanks !
       
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