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        Month 13
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Month 13

Month 13 (Initial Disbursement)

Key Achievements

Prepared the platform for a closed demo opening with selected test users.
Began rollout planning for a giveaway-based playtime access campaign to encourage early participation and collect usage feedback.
Advanced authentication improvements by adding support for additional sign-in options, including Google sign-in for Android.
Continued development of a universal login system to make account access easier across devices and platforms.
Started implementation planning for a PIN-based login flow for TV devices, improving usability for big-screen access and remote-based sign-in.
Continued internal testing and optimization of platform stability, onboarding flows, and core user experience.

Financial Overview

Funds Utilized: ~$__

Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$__
Hetzner Cloud (includes server rentals, DB hosting, and object storage)

Development Tools & Licenses
~$__
GitHub subscription for private repositories and CI/CD

AWS GPU Instances
~$__
GPU rentals for cloud-based streaming tests

Console App Development
-
Development and setup of console app for managing game content/assets

There are no rows in this table

Projected Costs for Next Month

Infrastructure and support costs for the closed demo launch and test-user activity.
Development work for Google sign-in on Android and broader authentication improvements.
Continued implementation of universal login and PIN-based TV sign-in flows.
Giveaway-related setup, access management, and user testing support.

Next Steps

Launch the closed demo for selected users and monitor onboarding, retention, and technical issues.
Distribute playtime giveaway access to test users and collect structured feedback.
Expand the universal login system to support smoother cross-platform account access.
Prepared by:
Date: ____/__/__

 
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