JavaScript required
We’re sorry, but Coda doesn’t work properly without JavaScript enabled.
Skip to content
CloudPlay
Pages
Project Overview
Product roadmap
Documentation
Transformation
Server Requirements
System Requirements
Own Servers vs Cloud Rental
Design Related
Cloud GPUs
AWS Cloud Gaming
Harvester Integration Node
Operational Costs
GPU Infrastructure & Unit Economics Model
Demo
Team
Tasks
Funding
Funding Cadence
Month 1
Month 2
Month 3
Month 4
Month 5
Month 6
Month 7
Month 8
Month 9
Month 10
Month 11
Month 12
Month 13
Updates
Discussions
CloudPlay
/
...
/
Month 13
Share
Explore
Month 13
Month 13 (Initial Disbursement)
Key Achievements
Prepared the platform for a closed demo opening with selected test users.
Began rollout planning for a giveaway-based playtime access campaign to encourage early participation and collect usage feedback.
Advanced authentication improvements by adding support for additional sign-in options, including Google sign-in for Android.
Continued development of a universal login system to make account access easier across devices and platforms.
Started implementation planning for a PIN-based login flow for TV devices, improving usability for big-screen access and remote-based sign-in.
Continued internal testing and optimization of platform stability, onboarding flows, and core user experience.
Financial Overview
Funds Utilized:
~$__
Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$__
Hetzner Cloud (includes server rentals, DB hosting, and object storage)
Development Tools & Licenses
~$__
GitHub subscription for private repositories and CI/CD
AWS GPU Instances
~$__
GPU rentals for cloud-based streaming tests
Console App Development
-
Development and setup of console app for managing game content/assets
There are no rows in this table
Projected Costs for Next Month
Infrastructure and support costs for the closed demo launch and test-user activity.
Development work for Google sign-in on Android and broader authentication improvements.
Continued implementation of universal login and PIN-based TV sign-in flows.
Giveaway-related setup, access management, and user testing support.
Next Steps
Launch the closed demo for selected users and monitor onboarding, retention, and technical issues.
Distribute playtime giveaway access to test users and collect structured feedback.
Expand the universal login system to support smoother cross-platform account access.
Prepared by:
Date:
____/__/__
Gallery
Share
Want to print your doc?
This is not the way.
Try clicking the ··· in the right corner or using a keyboard shortcut (
Ctrl
P
) instead.