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Month 14

Key Achievements

Launched the first beta version of the platform for selected users.
Accepted the first batch of users from the waitlist, primarily focused on test use cases and early feedback collection.
Published the first beta client app, allowing users to download and access the platform more easily.
Added support for third-party game stores and launchers, including Epic Games through Lutris Launcher integration.
Continued improving the game access and launch flow to support a wider range of user libraries.
Expanded internal testing of cloud gaming performance, stability, and user onboarding.

Financial Overview

Funds Utilized: ~$__

Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$__
Hetzner Cloud (includes server rentals, DB hosting, and object storage)

Development Tools & Licenses
~$__
GitHub subscription for private repositories and CI/CD

AWS GPU Instances
~$__
GPU rentals for cloud-based streaming tests

There are no rows in this table

Projected Costs for Next Month

GPU usage costs for waitlist users participating in beta testing, with expenses expected to be reduced through AWS Founders credits.
Continued server, cloud, database, and storage infrastructure costs to support beta activity.
Additional testing and optimization of third-party store support, including Epic Games through Lutris Launcher.

Next Steps

Collect structured feedback from the first beta users and prioritize fixes.
Improve the web dashboard by adding new user-facing features, including lobby sharing and the ability to view current game sessions.
Optimize AWS GPU usage while applying available AWS Founders credits to reduce next-month costs.
Prepared by:
Date: ____/__/__

 
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