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        Month 9
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Month 9

Month 9 (Initial Disbursement)

Key Achievements

Completed setup and initial deployment of the Harvester Node Test Server, enabling local real-time session allocation and backend testing.
Added Basic Plans & Billing section to the Console Web App, laying the foundation for subscription management and future payment workflows.
Implemented User Game Library (Favorites) in the Client App, allowing users to bookmark and quickly access frequently played games.
Resolved multiple stability issues and fixed several bugs across the Client App (UI, session handling, input, and performance).
Improved internal monitoring and debugging tools to streamline test cycles.

Challenges & Risks

Ensuring the new billing and plan system fully aligns with future subscription rules, fraud-prevention measures, and compliance requirements before launch.
Maintaining development speed while expanding the infrastructure into hybrid local/cloud environments.

Financial Overview

Funds Utilized: ~$1450

Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$30
Hetzner Cloud (includes server rentals, DB hosting, and object storage)

Development Tools & Licenses
~$20
GitHub subscription for private repositories and CI/CD

Hardware / Testing Equipment
~$600
Components for (Chassis, CPU, and additional parts)

AWS GPU Instances
-
GPU rentals for cloud-based streaming tests

Console App Development
~$800
Development and setup of console app for managing game content/assets

There are no rows in this table

Projected Costs for Next Month:

Dedicated development on billing integration, User Dashboard, and client app polishing.
Ongoing contracting for console app features, community system, and frontend/backend improvements.

Next Steps

Finalize the billing and plan system integration with user accounts.
Complete the User Dashboard and remaining billing modules for client access.
Prepared by:
Date: ____/__/__

 
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