Completed setup and initial deployment of the Harvester Node Test Server, enabling local real-time session allocation and backend testing.
Added Basic Plans & Billing section to the Console Web App, laying the foundation for subscription management and future payment workflows.
Implemented User Game Library (Favorites) in the Client App, allowing users to bookmark and quickly access frequently played games.
Resolved multiple stability issues and fixed several bugs across the Client App (UI, session handling, input, and performance).
Improved internal monitoring and debugging tools to streamline test cycles.
Challenges & Risks
Ensuring the new billing and plan system fully aligns with future subscription rules, fraud-prevention measures, and compliance requirements before launch.
Maintaining development speed while expanding the infrastructure into hybrid local/cloud environments.
Financial Overview
Funds Utilized: ~$1450
Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$30
Hetzner Cloud (includes server rentals, DB hosting, and object storage)
Development Tools & Licenses
~$20
GitHub subscription for private repositories and CI/CD