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Month 3

Key Achievements

Implement key UI pages: Game Details, User Profile, and Session Queue screens.
Add Game Controller Configuration and Detection to improve device input support.
Begin development and optimization for Apple Silicon (macOS) builds.
Prepare for updated TestFlight builds for internal and external testing.

Challenges & Risks

Controller Compatibility: Ensuring seamless detection and configuration across various game controllers.
Platform-Specific Bugs: Minor discrepancies between iOS and macOS requiring tailored UI/UX handling.
Mitigation Strategies: Ongoing QA testing across target devices and use of hardware abstraction layers where possible.

Financial Overview

Funds Utilized: $1000 $1 114

Category
Amount Spent
Details
Transaction
Server & Cloud Infrastructure
$1089
Purchase of Apple Silicon Mac for development and TestFlight distribution
Development Tools & Licenses
$25
Google Developer Registration Fee
Salaries & Contracting
$0
Ongoing contract with UI/UX designer for design system

Marketing & Research
$0
No new marketing campaigns or research activities this month

Miscellaneous
$0
No Administrative costs, legal consultation, and unforeseen expenses

There are no rows in this table

Projected Costs for Next Month:

Support efforts to complete missing architecture across all target platforms (e.g., Android, iOS, macOS).

Next Steps

Add session authentication and player profile features.
Fix major bugs identified during internal and external testing.
Implement multiplayer client-to-server logic in the Client App.
Implement multiplayer host-to-server logic in the host App.

Summary for Month 3

Budget remaining after Month 3: $267
Founds utilized: $2733
Prepared by:
@Nika
Date: 2025/06/29

Supporting Documents

Document
Link
Additional Agreement
-
Month 3 Initial Disbursement
Month 3 Release Confirmation
Transaction: op_27705264574
Transaction: google_developer
There are no rows in this table

 
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