Initiated Waitlist user registration, including backend support for capturing and storing early user sign-ups.
Finalized core components of the payment system architecture, preparing billing logic, account linkage, and payment provider workflows for integration.
Set up the Game Server for local development as part of the Harverser Integration Node, enabling end-to-end testing without reliance on cloud environments.
Addressed and fixed a backlog of bugs and stability issues from previous months across the client app, backend services, and edge functions.
Re-attempted development of the WEB UI for the Console App, transitioning from a fully headless, edge-function-only setup toward a usable browser-based interface.
Challenges & Risks
Ensuring Waitlist onboarding and payment systems are secure, scalable, and compliant before opening access to broader users.
Balancing infrastructure work (local servers, node setup) with frontend development, which continues to require significant iteration.
Financial Overview
Funds Utilized: $326.11 ~$865
Category
Amount Spent
Details
Transaction
Server, Cloud & Storage Infrastructure
~$40
$23.51
Hetzner Cloud (includes server rentals, DB hosting, and object storage)