Constant ‘Slurp’ effect
Heals Player for 12HP ever second
EMP - knocks out shields of nearby opponents
Blind Gun - special weapon that blinds people
On Dealing Damage With Specific Weapon
Special weapon - attacked player’s screen is almost totally obscured for ~2 seconds after receiving damage
Lifesteal - part of the damage you do heals you
Dimensional assassin - teleport onto a random enemy, knocking them back
Using Trigger item - Cooldown
Sonic Blast - players near you get launched away
Freeze Gun - special weapon freezes players
Toxic - special weapon shoots poison darts
Attacks do extra damage-over-time
Hibernation - fall into a deep sleep gaining health and strength
Self Revive - Revive yourself when you get knocked
On Being Eliminated - single use
Basically the same as an extra life
Caustic - emit poison gas around you
Thorns, part of the damage you take is reflected
Hacker - access cameras to find your opponents
Invisibility - while holding the card
Black Hole - summon a black hole that sucks opponents in
Using Trigger item - Cooldown
Health - increased health
Teleport to nearest opponent
Using Trigger item - Cooldown
Nuke everyone at 3 kills
Instant Respawn
On Being Eliminated - single use
Flood the whole map
Using Trigger item - Cooldown
One shot pickaxe
On Dealing Damage With Specific Weapon
Probably just sets damage to 1000000 or something?
Invunerable for 3 sec
Using Trigger item - Cooldown
Increased dmg when crouching
Have Increased Max HP
4x standard HP
Glass Cannon
Increased damage, low health
Attacks have massive knockback
Stun players with pistol
On Dealing Damage With Specific Weapon
Turn invisible for a few moments after taking damage
Press trigger to spawn multiple stationery clones of your player model
Using Trigger item - Cooldown
Press trigger to trigger lightning storm/strike across box
Using Trigger item - Cooldown
Press trigger to super jump
Using Trigger item - Cooldown
Spawn with secret service guards
First elimination comes back as a team-mate
Press trigger to travel to pyramids (collect werapons). Auto return in 15 seconds
Using Trigger item - once only
Astral Projection
Using Trigger item - Cooldown
Tunnel Under floors
Using Trigger item - Cooldown
Spawn 1v1 on elimination
On Being Eliminated - single use
Fire' Damage
Basically just extra ticks of basic damage after initial attack
Poison' Damage
Basically just extra ticks of basic damage after initial attack. Not clear there’s any difference between poison and fire damage.
Access area with special weapon dispensers, auto return after 15 seconds
On first movement after round starts