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Immersive Learning & International EdTech

Thoughts, projects & takeaways

Highlights
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Global edtech leader with 15+ years designing immersive learning solutions across Africa, Latin America, Europe, and Asia.
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Immersive learning architect and XR education expert with experience creating learning solutions for diverse contexts—from large London hospitals to rural Kenyan tent clinics, conflict zones to international classrooms.
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Two-time Fulbright Scholar with deep networks spanning ministries of education, NGO leaders, and embassy officials worldwide from Cape Town to Capitol Hill, Silicon Valley to Santiago
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12+ years of experience teaching in immersive spaces at university level as professor of media studies.
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Created and directed award-winning international education programs in immersive 3D spaces, including virtual classroom exchanges for youth and simulation training utilizing XR/VR/AR with digital twin technology for the military.
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Global Education & International Partnerships

State Department TechCamp Programs (2012-2025)
Deployed educational technology training across Africa (Ethiopia, Tunisia, Algeria), Asia (Indonesia, India, Bahrain, Kuwait), Latin America (Colombia, Dominican Republic), and conflict-affected regions (Ukraine). Built sustained partnerships with educational institutions and NGOs, creating knowledge transfer frameworks enabling local organizations to continue programs independently.
World Health Organization - Cape Town, South Africa (2021-2022)
Managed a distributed international team across Africa, Europe, and Asia. Designed learning solutions prioritizing mobile-first, bandwidth-friendly, and inclusive approaches for deployment across low-connectivity contexts in the Global South.
Fulbright Residencies
Netherlands (2003-2004): 12-month residency at Waag Society in Amsterdam. Austria (2016): Artist-in-Residence at MuseumsQuartier, Vienna, working with refugee communities from Somalia, Syria, Chechnya, and Afghanistan.
Kidz Connect International Classroom Exchanges (2005-2009)
Founded and directed virtual cultural exchange program connecting classrooms internationally through immersive storytelling and established partnerships with educational organizations in countries across multiple continents.

Projects

WHO’s Mass Casualty Augmented Reality project
#CloseTheDistance of remote collaboration
A talk show in immersive game space
Instant Online Collaboration methodology
Exploring Identity through Immersive Roleplay
AI-enhanced Anomaly Detection & XR Training
Co(X)ist, coexistence thru immersive roleplaying
Virtual, immersive cultural exchange program
VR narratives of refugee journeys
Example of classes in immersive environments

Interviews

Presentations

Published in

Research

Speaking

Speaker @ TEDxFulbright: Combining game-based actions with news to inspire community action
Moderator for Talks @ Google panel on role of arts in resilience
Speaker @ Fulbright in a Connected World, hosted by U.S. State Department
Moderator for World’s Fair Use Day: Remix in the Gaming Community


Takeaways


Teaching in a virtual learning environment is about extending presence and building online community. ❇️
Designing an experience in digital space is just like choreography: it’s choreography in a different kind of space. 🌀
What it really boils down to is optimizing the emergent technologies available to us, so that we’re not just using them, but creating frameworks that allow us to connect, communicate and collaborate with each other. 👐 
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