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Object Oriented Analysis & Design with UML
  • Pages
    • Course Resources
      • How to Draw UML Diagrams
      • Agile Learning
      • Full Overview of UML
        • Overview of UML Software Architecture
        • Building Blocks of UML
        • Structural Modeling
        • UML - Architecture
        • UML - Basic Notations
        • UML - Standard Diagrams
        • UML - Class Diagram
        • UML - Object Diagrams
        • UML - Component Diagrams
        • UML - Deployment Diagrams
        • UML - Use Case Diagrams
        • UML - Interaction Diagrams
        • UML - Statechart Diagrams
        • UML - Activity Diagrams
        • UML - Quick Guide
        • Lucid Chart
      • Further Help with the Assignment
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        • 003
        • 005
        • 006
        • 007
        • 008
        • 009
      • Design Patterns Reference
      • How to Sign up and use LinkedIn learning
      • Structure
        • Weekly Structure
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          • 3
          • 8
          • 7
          • 12
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          • 6
          • 14
          • 2
          • 10
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          • 16- Assessment
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    • Contact Details
    • MODULE HANDBOOK
    • Assignment
    • Week 01- SDLC Methods: Principles of Object Orientated Thinking
    • Week 02- FURBS+ A.P.I.E Requirements Gathering Techniques
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      Week 03-Practical Application of UML Diagramming with Video Tutorials Part-01
      • Tutorial
    • Week 04-How to Create a Sequence, Activity, Class Diagram:
    • Week 05-Unified Software Development Process USDP
    • Week 06-Requirements & What is Agile
    • Week 07-User Stories in Agile
    • Week 08-User Mapping
    • Week 09 Intro to Design Patterns
    • Week 10 Model View Controller Design Patterns
    • Week 11 What is an API?
    • Week 12 Task Presentations
    • Week 13 Feedback from Presentations
    • Week 14 More Design Patterns Assignment Work
    • Week 15 Assignment Work
    • Week 16- In Class Exam 2 Hours
    • Full Overview of UML
      • Introduction to UML
      • Building Blocks of UML
      • UML - Architecture
      • Structural Modeling
      • UML - Standard Diagrams
      • UML - Basic Notations
      • UML - Class Diagram
      • UML - Object Diagrams
      • UML - Component Diagrams
      • UML - Deployment Diagrams
      • UML - Use Case Diagrams
      • UML - Interaction Diagrams
      • UML - Statechart Diagrams
      • UML - Activity Diagrams
      • UML - Quick Guide
    • Learn Agile & Scrum
      • 01-Discover the Waterfall and Iterative Approaches to Software Development
      • 02-Learn Agile Principles and Discover the Agile Manifesto
      • 03-Discover Three Different Types of Agile Project Management Frameworks
      • 04-Master the Fundamentals of Kanban
      • 05-Get Some Practice by Creating a Kanban Board Using Trello
      • 06-Principles of Agile Development Quiz
      • 07-Discover the Theory and Values Behind the Scrum Framework
      • 08-Identify the Members of the Scrum Team
      • 09-Learn the Events of the Scrum Framework
      • 10-Learn About Scrum Artifacts
      • 11-The Scrum Framework Quiz
      • 12-Write Effective User Stories
      • 13-Write Acceptance Tests
      • 14-Create a Definition of Done
      • 15-Get Started With Scrum in Your Organization
    • Assignment Brief 2022

Week 03-Practical Application of UML Diagramming with Video Tutorials Part-01

Lecture High Level Overview of Use Case Diagrams




User Requirements






Instructions on Lecture and Tutorial 03 Practical below
In this section of the course, we start the practical application of UML diagramming.
You will be first introduced to a detailed explanation of the object orientated approach and design of systems with UML.
You will also be shown how to implement and translate these into fully functional code.
As we continue for the next few weeks these will build your knowledge and assist you in the UML Diagram parts of your assignment.



Essential Reading

3-Essential_Reading_OOAD-UML-BOOK-1.pdf
2 MB





 
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