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Object Oriented Analysis & Design with UML
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Object Oriented Analysis & Design with UML
Course Resources
How to Draw UML Diagrams
Agile Learning
Full Overview of UML
Overview of UML Software Architecture
Building Blocks of UML
Structural Modeling
UML - Architecture
UML - Basic Notations
UML - Standard Diagrams
UML - Class Diagram
UML - Object Diagrams
UML - Component Diagrams
UML - Deployment Diagrams
UML - Use Case Diagrams
UML - Interaction Diagrams
UML - Statechart Diagrams
UML - Activity Diagrams
UML - Quick Guide
Lucid Chart
Further Help with the Assignment
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001
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005
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009
Design Patterns Reference
How to Sign up and use LinkedIn learning
Structure
Weekly Structure
15
9
5
3
8
7
12
1
6
14
2
10
11
13
16- Assessment
4
Contact Details
MODULE HANDBOOK
Assignment
Week 01- SDLC Methods: Principles of Object Orientated Thinking
Week 02- FURBS+ A.P.I.E Requirements Gathering Techniques
Week 03-Practical Application of UML Diagramming with Video Tutorials Part-01
Tutorial
Week 04-How to Create a Sequence, Activity, Class Diagram:
Week 05-Unified Software Development Process USDP
Week 06-Requirements & What is Agile
Week 07-User Stories in Agile
Week 08-User Mapping
Week 09 Intro to Design Patterns
Week 10 Model View Controller Design Patterns
Week 11 What is an API?
Week 12 Task Presentations
Week 13 Feedback from Presentations
Week 14 More Design Patterns Assignment Work
Week 15 Assignment Work
Week 16- In Class Exam 2 Hours
Full Overview of UML
Introduction to UML
Building Blocks of UML
UML - Architecture
Structural Modeling
UML - Standard Diagrams
UML - Basic Notations
UML - Class Diagram
UML - Object Diagrams
UML - Component Diagrams
UML - Deployment Diagrams
UML - Use Case Diagrams
UML - Interaction Diagrams
UML - Statechart Diagrams
UML - Activity Diagrams
UML - Quick Guide
Learn Agile & Scrum
01-Discover the Waterfall and Iterative Approaches to Software Development
02-Learn Agile Principles and Discover the Agile Manifesto
03-Discover Three Different Types of Agile Project Management Frameworks
04-Master the Fundamentals of Kanban
05-Get Some Practice by Creating a Kanban Board Using Trello
06-Principles of Agile Development Quiz
07-Discover the Theory and Values Behind the Scrum Framework
08-Identify the Members of the Scrum Team
09-Learn the Events of the Scrum Framework
10-Learn About Scrum Artifacts
11-The Scrum Framework Quiz
12-Write Effective User Stories
13-Write Acceptance Tests
14-Create a Definition of Done
15-Get Started With Scrum in Your Organization
Assignment Brief 2022
Week 10 Model View Controller Design Patterns
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This Week Class Exercise
MVC_design_pattern__-1_pptx.
pptx
437.6 kB
Planning_OOM_1.
pptx
19.5 MB
Class Exercise Write a Plan for OO Application.
Design Pattern Reference
Design Patterns
Design Patterns are reusable solutions to commonly occuring problems. Design patterns were started as best practices that were applied again and again to similar problems encountered in different contexts.
www.oodesign.com
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