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Object Oriented Analysis & Design with UML
  • Pages
    • Course Resources
      • How to Draw UML Diagrams
      • Agile Learning
      • Full Overview of UML
        • Overview of UML Software Architecture
        • Building Blocks of UML
        • Structural Modeling
        • UML - Architecture
        • UML - Basic Notations
        • UML - Standard Diagrams
        • UML - Class Diagram
        • UML - Object Diagrams
        • UML - Component Diagrams
        • UML - Deployment Diagrams
        • UML - Use Case Diagrams
        • UML - Interaction Diagrams
        • UML - Statechart Diagrams
        • UML - Activity Diagrams
        • UML - Quick Guide
        • Lucid Chart
      • Further Help with the Assignment
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        • 001
        • 002
        • 004
        • 003
        • 005
        • 006
        • 007
        • 008
        • 009
      • Design Patterns Reference
      • How to Sign up and use LinkedIn learning
      • Structure
        • Weekly Structure
          • 15
          • 9
          • 5
          • 3
          • 8
          • 7
          • 12
          • 1
          • 6
          • 14
          • 2
          • 10
          • 11
          • 13
          • 16- Assessment
          • 4
    • Contact Details
    • MODULE HANDBOOK
    • Assignment
    • Week 01- SDLC Methods: Principles of Object Orientated Thinking
    • Week 02- FURBS+ A.P.I.E Requirements Gathering Techniques
    • Week 03-Practical Application of UML Diagramming with Video Tutorials Part-01
      • Tutorial
    • Week 04-How to Create a Sequence, Activity, Class Diagram:
    • Week 05-Unified Software Development Process USDP
    • Week 06-Requirements & What is Agile
    • Week 07-User Stories in Agile
    • icon picker
      Week 08-User Mapping
    • Week 09 Intro to Design Patterns
    • Week 10 Model View Controller Design Patterns
    • Week 11 What is an API?
    • Week 12 Task Presentations
    • Week 13 Feedback from Presentations
    • Week 14 More Design Patterns Assignment Work
    • Week 15 Assignment Work
    • Week 16- In Class Exam 2 Hours
    • Full Overview of UML
      • Introduction to UML
      • Building Blocks of UML
      • UML - Architecture
      • Structural Modeling
      • UML - Standard Diagrams
      • UML - Basic Notations
      • UML - Class Diagram
      • UML - Object Diagrams
      • UML - Component Diagrams
      • UML - Deployment Diagrams
      • UML - Use Case Diagrams
      • UML - Interaction Diagrams
      • UML - Statechart Diagrams
      • UML - Activity Diagrams
      • UML - Quick Guide
    • Learn Agile & Scrum
      • 01-Discover the Waterfall and Iterative Approaches to Software Development
      • 02-Learn Agile Principles and Discover the Agile Manifesto
      • 03-Discover Three Different Types of Agile Project Management Frameworks
      • 04-Master the Fundamentals of Kanban
      • 05-Get Some Practice by Creating a Kanban Board Using Trello
      • 06-Principles of Agile Development Quiz
      • 07-Discover the Theory and Values Behind the Scrum Framework
      • 08-Identify the Members of the Scrum Team
      • 09-Learn the Events of the Scrum Framework
      • 10-Learn About Scrum Artifacts
      • 11-The Scrum Framework Quiz
      • 12-Write Effective User Stories
      • 13-Write Acceptance Tests
      • 14-Create a Definition of Done
      • 15-Get Started With Scrum in Your Organization
    • Assignment Brief 2022

Week 08-User Mapping


Essential Reading


WORK ON ASSIGNMENT















User_Stories_-_Use_Case.pptx
2.5 MB







wk07-Lec2_TestPlan.pdf
132.3 kB
wk07-Tut.pdf
230.6 kB
wk07-Lec1_MVC_ExampleProj.zip
447.4 kB
wk07-Lec1.pptx
489.1 kB
wk07-Lec2.pptx
562.3 kB
 
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