The Cognimate app has an extensive catalog with 20+ games. There are several games for each movement. Their list will expand over time, and existing games will be updated.
Before launching a game, it is possible to customize the game for yourself, or immediately start the game by selecting the desired movement to control.
At the top there are video tutorial, brief statistics and movement selection. Below is the game settings section.
Learn more about other page elements:
1. Select control — allows you to select the movement;
2. Tutorial — checkbox enables or disables video tutorial of the gesture before measurement;
3. Game start button — launches the game. Before doing this, make sure that all settings are correct;
4. Game settings — used to customize the motor and cognitive capabilities of the user for each specific user individually;
5. Bottom panel filter — allows you to select the movement and the period for which to show statistics
For more information about settings, see "Game settings";
6. Statistics — detailed statistics for in-depth analytics of progress in a given game.
3 Game setup
The games have a wide range of settings to make it comfortable for anyone to play.
3.1 Movement control
Some games can be played by controlling different movements. To do this, before starting the game, select the desired exercise.
Check the box "Tutorial" to enable the display on how to correctly perform the measurement.
3.2 Cognitive complexity
Most games have 4 difficulty levels:
1. Easy — suitable for beginners, light cognitive load;
2. Medium — for those who are already familiar with games, average cognitive load;
3. Experienced — suitable for those who find it too easy to play the previous levels, high cognitive load;
4. Expert — for those who want to challenge themselves, very high cognitive load;
5. Dynamic — the longer you play, the higher the level of difficulty becomes (from beginner to expert).
There is also a "Training" mode in which you cannot lose, and the game lasts as long as you set.
3.3 Physiological difficulty
With a small amplitude of arm movements, set a low range of motion.
The glove will react even to the smallest movements.
Blue indicates the recommended range of motion, which the application determines during the pre-game motor performance measurement.
The range of motion can be changed during the game.
Range of motion is not supported by all games.
3.4 Fingers used
In some games, you can choose which fingers are used to control the game. To select them, use this slider, or select using the checkboxes (the view depends on the selected game).
4 Bottom panel
You can check the status of the glove, turn the sound on or off, and adjust the range of motion (for games where possible) right during the game through the bottom panel.
To open the bottom panel, move the cursor over the bar at the bottom of the screen.
You can also open up the connection menu from here and reconnect the glove if the calibration is lost (the movements of the virtual hand differ from the movements of the real one).