In order for Videobolt to sell the template we must make sure the template works correctly, hence testing your template is the single most important thing you can do to increase the chances of instant approval.
We’ve rendered out 3 different videos for you to check. In each video we replace all text, image, media, logo and audio placeholders with debug placeholder values.
Screenshots
2. Image Placeholders
Each image placeholder is replaced with gradient colored image + number in the center.
The number helps you see if you’ve ordered the placeholders well in the groups.
Image placeholders should always be set to zoom so if you see transparent edges that means it’s set to fit and it should be set to zoom. You can change this in the AE or using the
START - PLACEHOLDER_NAME - Max Width Test - Max Width Test - Max Width Test - Max Width Test - Max Width Test - END
START
PLACEHOLDER_NAME
Max
Height
Test
Max
Height
Test
Max
Height
Test
END
PLACEHOLDER_NAME
Justification test goes
here with five
lines of
text
5. Media Placeholders
Each media placeholder is replaced with colored video + number in the center + timecode.
Media placeholders should always be set to zoom so if you see transparent edges that means it’s set to fit and it should be set to zoom. You can change this in the AE or using the
Soundtrack can be added or replaced later if the template doesn’t have it.
Audio Debug Soundtrack can be heard inside Debug Videos.
Audio Debug Voiceover is: "Audio Start, 1, 2, 3...98,99,100."
Prohibited use of the Audio Placeholders:
Start of the Master Audio in the video should always start from "Audio Start" exactly at the video start.
End of the video should always have a hearable Audio Debug Soundtrack, until the video finishes.
Silence is not good. If the user replaces that audio file, it will have a cut like the original audio layer.
If in the middle of the video there is a skip like this: “…3,4,5,15,16…” it often means that the audio layer is duplicated and trimmed.
If you hear Original Audio with Audio Debug together, audio layer is not added as a Audio Placeholder.
If you hear multiple Audio Debugs with the offset in time, it is probably your second audio layer (SFX) and that is ok. If it’s not, then you added duplicated audio layer.
We can tolerate fade in and fade out and creative manipulation of the audio like Audio Glitching, Rewinding, Lowering Bass to imitate walkie-talkie…
Advice is not to animate Audio Level, maybe some users will want just their audio unchanged with the video.
For Music Visualizers and Lyrics, both Old and New VB Frequency React will be set to the correct frequency and graphic elements should react as intended inside Debug Videos.
Audio Example
videobolt - debug audio.wav
26.7 MB
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