Character design
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Anatomy

Simplified shapes

Most people find it easier to start by
simplify the body into shapes
without necessarily knowing the actual muscles and bones that compose the body.
There are many ways of organizing these shapes, here are some examples:
Screenshot_3.png
The important thing to know about these is that when muscles
contract
they
change shape
and
bones can start poking under the skin
, creating different bumps depending on the body’s position.
We still don’t need to learn about each muscle’s name and place to know how to draw people in different poses, just knowing the muscle groups and the shape they take will do. Knowing how to draw a skeleton however is pretty helpful, and much easier than knowing about every muscle.

The skeleton

The muscles

I encourage you to learn about each individual muscle once you’re familiar enough with the general muscle groups and can pose a character under most angles and poses.

Anatomy:

- Muscles originate as
tendon > muscle tissue > tendon
- "
Belly
" = the thickest point of the muscle
- "
Heads
" = The multiple divisions of a muscle, connecting to different insertion points.
- "
bi-
" = 2 heads. "
tri
-" = 3 heads. e.g: biceps or triceps.

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