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Milestone 3: Evolution of Requirements and Extensions

Timeline for Milestone 3 of CS2511 Assignment 2
Goals and Deadlines for this milestone are created and recorded in the table below. Timeline shows the actual completion and duration of tasks. Go to for the live version.
Task tracker
Name
Summary
Start date
Target End Date
Actual End Date 2
Prerequisite
Dependent tasks
People
Boss Entities
Create vase classes for bosses
7/21/2021
7/22/2021
7/24/2021
Doggie Coin
Random Path Generator
Generate a randomized path at the start of the game
7/29/2021
7/30/2021
7/31/2021
[  ]
Battle Log
Log events during the battle
7/23/2021
7/26/2021
7/30/2021
[  ]
New rare items
Add functionality and base classes for the new rare items
7/25/2021
7/28/2021
7/30/2021
[  ]
swapping equipped items
Implement a way to swap items currently equipped
7/28/2021
7/29/2021
7/31/2021
[  ]
Doggie Coin
Added tests and implemented the doggie coin to also have interactions between Doggie and Elan Muske
7/29/2021
7/31/2021
7/31/2021
[  ]
Confusing Mode
Added a new button in the frontend that the game mode can then be retrieved later on to implement rare items
7/23/2021
7/25/2021
7/25/2021
New rare items
Visual Overhaul
Update sprites for new mobs. Redo all UI elements for final build
7/30/2021
8/1/2021
8/1/2021
[  ]
Added boss music and transition
Add some extra features that will benefit the user UI experience
8/1/2021
8/1/2021
8/1/2021
[  ]
Confusing Mode Implementation
Implemented the rare item behaviours for confusing mode
7/25/2021
7/3/2021
7/31/2021
[  ]
Elan Muske Healing
Implemented Elan Muske Healing During Battle
7/25/2021
7/31/2021
8/1/2021
[  ]
Dragon Implementation
Implemented Dragon and Dragon Components
7/30/2021
8/1/2021
8/1/2021
[  ]
Main Menu Music
Added Main Menu Music on frontend
7/25/2021
7/27/2021
7/26/2021
[  ]
Boss Spawning
Handled Boss Spawning Conditions
7/18/2021
7/25/2021
7/24/2021
[  ]
There are no rows in this table
14
Count
Timeline
Boss Entities
Random Path Generator
Battle Log
New rare items
swapping equipped items
Doggie Coin
Confusing Mode
Visual Overhaul
Added boss music and transition
Confusing Mode Implementation
Elan Muske Healing
Dragon Implementation
Main Menu Music
Boss Spawning
Apr 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
May 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Jun 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Jul 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Aug 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Sep 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Oct 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Nov 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Dec 2025
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Month
TodayFit
View of Milestone 1 Availability
Names
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Bonson
6pm onwards
6pm onwards
All day except 5pm-6pm
All day except 5pm-6pm
2pm - 4pm, 7pm onwards
All day except 5pm-6pm
All day except 5pm-6pm
Ryan
All day
Afternoon only
1pm onwards
All day
Free after 2
All day
All day
Brian
All day except 7-10:30
All day except 7-10:30
All day except 7-10:30
All day except 7-10:30
3pm onwards, except 7-10:30
All day
All day
Lindsay
All day
2pm onwards
2pm onwards
All day excluding 2pm-6pm
3pm onwards
All day
All day
There are no rows in this table
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