Journal

2022-08-11 We Create Our Own Reality

I believe this phrase comes from the critique of New Age belief systems in The Holographic Universe.
Quoting Bashar,
The higher self conceives
The physical brain receives
The personality mind perceives
“These illusions lead to a really substantial problem. They lead us to think that everybody is seeing the same thing that we are when, in reality, two people looking at exactly the same world could be taking in different information at the same time.”
— Dr. Daniel Simons
Perception “controls” behavior
Perception “controls” genes
Perception “rewrites” genes
— Dr. Bruce Lipton
I was curious to know where this ride would lead. It led to two parts in the Human Game. Part one is living in the illusion. Part two is living with the understanding that one is a player in an immersive holographic universe, a game. This model is then extrapolated to the subject of money.
It deconstructs the illusion, then accepts the illusion as a reality that we get to enjoy as a ride. The important thing is to experience the ride in the here and now.
According to this model, we cannot create our own reality. Our experience is defined by the restrictions and limitations of this particular universe, especially in the case that this is one universe among many universes.
I am left wondering about ethics and morality, since good and bad, right and wrong, and similar forms of judgment seem to be regarded as irrelevant to the Human Game.
I am not sure that I would enjoy that kind of reality. I want to ask questions about this model, because it doesn’t satisfy my need for fairness, justice, compassion, and love.
Within this experience of being human, in this particular universe, living in this place at this moment of time on the earth, what kind of world would I want to live in?
Jane McGonigal states the problem well in her book Imaginable. The problem of education is restated as a solution by recognizing the failure of the existing social, economic, and political systems to address the great challenges of our time. The shift comes in a realignment of the meaning and purpose of being human by recognizing how we turn learned helplessness into learned helpfulness.

Grand Challenges

It’s an idea I first encountered during a One Hundred Ways Anything Can Be Different in the Future game that I led at the Institute for the Future’s annual Ten-Year Forecast conference, on “the future of learning.” One of the game’s participants flipped the fact “Today, college students have to pick a major, like biology, business administration, English literature, or political science” to “Ten years from now, college students have to pick a grand challenge, like climate action, ending poverty, gender equality, or zero hunger.” She explained the concept to our group: Students interested in all kinds of subject areas and careers—engineering, communications, teaching, political service, entrepreneurship, medicine, the arts—would come together and spend two to three years developing knowledge and skills around specific urgent global challenges. Instead of siloed majors, college learning would be more interdisciplinary and purpose driven. And careers, instead of being about choosing an industry or profession, would be more about deciding what problem you want to help humanity solve—as an engineer, mental health counsellor, filmmaker, journalist, investment banker, nutritionist, marketing creative, social worker, or whatever else you might do with your days. Every type of major or career would be reimagined in service of something much, much bigger. Every course would look at a different angle of the problem—historical, economic, scientific, political, cultural—or explore possible solution spaces or interventions—technological, social, financial, behavioral. No one would worry that their major was “irrelevant” or that they would wind up in a “bullshit” job. It’s all hands on deck for things that really matter.
So, where would we start?
A co-operating manual for being human?

Westworld

S4:E6
Spoiler Alert
When watching Episode 6 of Season 4 this evening, Dolores Abernathy discovers that she is like a god as she writes her own reality in real time. I showed Jayne what I had been working on this morning—the title of this article, We Create Our Own Reality, and she got weirded out. The whole episode was about questioning the nature of our reality. Dolores discovers a walled garden, a closed system, where she finds access to a hidden control room and she uses voice controls to ask the system to show her a visualization of the simulated world, “Show me the game.”
She then realizes that the narratives that she has been writing are the stories of the people who inhabit the world around her.
“This world is just a story. I’m the storyteller.”
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