Database

Flowchart


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A’s Utility for Outcome N = 1–(Absolute Value (A’s Preferred Outcome – Outcome N)*0.1)
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According to ,
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is the salience of the issue for player j,
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is the probability of success for player i,
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is the expected utility of success for player i,
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is the expected utility of losing for player i, Q is the probability of status quo,
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is the expected utility from remaining in stalemate, T is the probability that situation improves for player i when it does not challenge player j, and
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is the expected utility in this situation.
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is the expected utility in the situation that player i does not challenge player j, player j is challenged by others and the results of these challenges worsens the situation for player i.
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is the median voter position at each
Scholtz equations.jpg
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Utilidades basicas en forma sencilla

A’s Utility for Outcome N = 1–(Absolute Value (A’s Preferred Outcome – Outcome N)*0.1) Therefore actor ‘A’ will have 100% utility for his or her preferred outcome, 50% utility for an outcome 25 points away, zero utility for an outcome 50 points away, and negative utility, i.e. oppose, outcomes greater than 50 points away.

Senturion Modeling Flow.png

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