We find helpful frameworks, examples, and insights in the domains of Anthropology, Linguistics, Information Dynamics of Biological Systems, Study of Religion, Artificial Intelligence, Mathematical Game Theory, Software Systems Design and Agent-Based Modeling.
Distributed Cognition [Minsky, 1988, Vygotski and Cole, 1978, Hutchins, 2000, Hutchins, 2010, Hutchins, 2014] Language and narration as a defining characteristic of human societies [Baroni, 2020, Jackendoff, 1996, Rappaport, 1999, Ochs and Capps, 1996] Human games: Speech acts, Jointly intended action, tiered nature of objects, nested layers of cooperation and competition [Smith, 2003, Searle et al., 1995, Jackendoff, 2007] Tiered representations of living worlds documented in anthropology and philosophical traditions [Henrich, 2015, Kohn, 2013, Crutcher, 2000] The generation and evolution of symbolic representations, including epistemic networks via agent ritualization [Alexander et al., 2012, Barrett et al., 2019] Use of language creation and library evolution in software design [Hanson and Sussman, 2021, Ellis et al., 2020] The adaptive and regulatory role played by ritual in compensating for the troubles of ”the lie” and ”the alternative” inherent in language [Henrich, 2015, Rappaport, 1999, Rossano, 2016] Agent-Based models must model social institutions and engage historical data – both words and things – from human societies [Tejwani et al., 2021, O’Sullivan and Haklay, 2000, Romanowska, 2021] Ritual and Cortical Structures [Turner, 2019, Turner and Whitehead, 2008] Cognitive Plasticity via Serotonin [Carhart-Harris and Nutt, 2017, Yeh et al., 1996] Relative Entropy in Biological Systems [Baez and Pollard, 2016]