Original Framework

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Cards Key


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Key:
👾 Challenge Card
✅ Skills Card
🚀 Improvement Card
🧠 Curiosity Card
💎 Mastery Card

👾 Challenge Card
I would define this as an add-on type card, that includes a little less instruction. These are cards which will extend a skills card, with extra items that are not necessarily required to be an adequate user of programmes. These are extensions that require additional agency and grit to complete.
✅ Skills Card
These are broken up into very small, specific steps. These are functions and actions which are specific to the application they are listed under, and provide the foundation needed to be a confident user of certain applications. The skills are scaffolded in their various skills cards, and will often lead to a challenge or mastery card.
🚀 Improvement Card
Improvement cards refer to skills which are essential to effective computer use, and will often stand alone and not connected to a particular inquiry cycle. They require repetitive practice, which can be isolated from a project prompt. They often lead to a Mastery card which includes teaching a peer the basics of the Card.
🧠 Curiosity Card

💎 Mastery Card
A mastery card will only be found after a set of skills have been acquired, or all improvement cards have been completed. This will be most likely to include peer-teaching or a review / reflection on the work they have completed up to that point. There is not a card after a Mastery card in a certain topic - after reaching ‘Mastery’, learners are able to design their own cards with more advanced outcomes. Reaching a Mastery card should be challenging, take time and be celebrated with the class.
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