Use of the Alembic
The Alembic is used to:
In the full project, it will be used to change other .
In the Grim Slot, the PC can equip Grim Components, that change what effect the and apply. Only one Grim Component may be selected at a time.
Grim Components
Condenser: slows down enemies by X% on hit. Effect stacks X times. Lasts for X seconds and refreshes when applied. Decanter: deals damage over time to enemies, at a rate of X damage/second. Effect stacks X times. Lasts for X seconds and refreshes when applied. Entangler: When using a weapon , Enemies hit with Grim also suffer the effect of this . Lasts for X seconds and refreshes when applied.
In the Attack Slot, the PC can equip Attack Components, that change what are. Only one Attack Component may be selected at a time.
Using these Attack augments the value of the PC and the hit Enemies. Attack Components
Ubercharge: now push enemies back X meters, and knock them down for X seconds.
When knocked down, an enemy can’t move or act. At the end of the timer, they get up quickly and are invincible for X while they do. Iron Grip: now create a spectral hands that flies X meters in front of the PC, and grabs Enemies to bring them close. This does X Damage.
In the Ability Slot, the PC can equip Ability Components, that enable them to use . Up to 4 Skills can be equipped at a time, the 4 slots correspond to the A B X Y buttons on a gamepad, or the 1 2 3 4 keys on a keyboard.
Using these Abilities augment the value of the PC and the hit Enemies by X. Ability Components
Healing Fumes: Deals X and heals X HPs. Enables the PC to get up when Downed. Stimulants: Boosts damage by X, heals for X HPs when hitting enemies. Lasts for X seconds. Deals X Grim. Soul Seeker: Deals X , shoots X homing projectiles dealing X damage. Volatile Discharge: Deals X , shoots an exploding projectile for X damage. Targets the locked enemy, or the enemy closest to the center of the screen. AoE damage. Slightly track the Enemy. Fast Travel time.