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GDD- Game Design Document

Game Summary:
You play as Moby. You get the instruction from Cloud and go inside portal door to get the objects back to the Starshine Planet. He needs to build the Starshine planet & fix his spaceship so he can go home.
Core Mechanics:
2D levels
3 lives for player
Movement left right, jump, climb, eat bullets to attack, eat blood to increase health
Collect the request treasures in each level

Gameplay:
The player get missions for each level before getting into portal door. Player can go left, right, jump, climb, eat bullets, eat blood, shoot enemy in order to get the the request items. The goal is to build Starshine planet and fix the spaceship.
Music:
Fun and positive music: Dragon Roost Island - Legend of Zelda
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Art Style:
Simple shape, tile design
Vector-art.jpg
submarinehappydive2.jpg
Screen Shot 2020-11-07 at 6.37.14 PM.png















Reference Design Docs:

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