Here are a number of to-do templates built using tables.
Start by customizing the list and adding your own data.
10/31, 2020
10/31:
Sketch the game mechanics - under the “Detail Game Mechanics” (5 sketches ideas) - Inventory system 11/8, 2020
Sketch game play - simply scenario (1 minute or 2 game play) ex: professor ask Moby to get some Helium → how will this be (specific)
if win → back to the cabin (level up) How will the player moving (player movement) Brakey - how to make a 2D game in Unity 11/19, 2020
Sketch out Player movement (focus on) jumping/elaborate Flash out “what to collect” - general (rules for collecting things) 12/05, 2020
Sketch out Player movement (Die/Jump/Shoot/Got Attacted /Attact/Idle/Walk/Run/Win) Rough Sketch for Art Style (health/amo/character/monsters/ World/Environment ( Cave, Valley/Death pits, Sky/Background, Moving items. 12/12, 2020
Finalize player movement ( a rough level - grey boxing level) - level 1 greybox 2/14, 2021
Using template to create 3D sketch in VR Quill Or Tiltbrush or Microsoft Maquette Grey boxing for the level