MishMash: Word-based Mafia Party Game (moderator bot for in-person group game)
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Data

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Helper variables

varTestMode (test mode on?):
varCurrWord:
undercover
varFirstWord:
under
varSecondWord:
cover
varNumPlayers (# of current players):
0
varNumMajority (# required for majority):
1
varCurrUserGroup (group # of current user):
[  ]
varUserMafia (current user mafia?)
citizen
varNumMafia (# of mafia):
0
varMajMafia (# required for mafia majority):
1
varStarterPlayer (player selected to start)
varChopBlockCounter (# of chopping block rounds):
3
varElimActive (elimination round currently active?):
0
varAllMafiaElim (all mafia eliminated?):
false
varEqualMafiaCitizens (equal # mafia/citizens?):
true
varChopBlockTimer (current timer time):
2
varGuessTimer (current timer time):
1.5
varChopBlockPlayer:
varNumEliminated (# of players eliminated):
0
varDoneVotingActive:
0
varLastModifiedPlayer:
varDoneVotePlayerSafe:
varDoneVotePlayerEliminated (last elim after DV):
Player 5
varDoneVotePlayerEliminated2 #2 (last elim after DV):
varTotalNumPlayers:
0
varNumPerGroup (calculated # players per group):
0
varAllFirstWord:
0
varAllSecondWord:
0
varHost:
[ ]
varCurrUserHost:
false
varNumWaiting (# of players in waiting room):
0
varNumGuesses (# of times mafia guessed word):
3
varLastWordGuessed:
c
Chopping Block Timer
0
Start
Reset
End Time
1
Start timer
Reset
There are no rows in this table
Guessing Timer
0
Start
Reset
End Time
1
Start timer
Reset
There are no rows in this table
Reset Guess Timer

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