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MishMash: Word-based Mafia Party Game (moderator bot for in-person group game)
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Data

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Helper variables

varTestMode (test mode on?):
varCurrWord:
undercover
varFirstWord:
under
varSecondWord:
cover
varNumPlayers (# of current players):
0
varNumMajority (# required for majority):
1
varCurrUserGroup (group # of current user):
[  ]
varUserMafia (current user mafia?)
citizen
varNumMafia (# of mafia):
0
varMajMafia (# required for mafia majority):
1
varStarterPlayer (player selected to start)
varChopBlockCounter (# of chopping block rounds):
3
varElimActive (elimination round currently active?):
0
varAllMafiaElim (all mafia eliminated?):
false
varEqualMafiaCitizens (equal # mafia/citizens?):
true
varChopBlockTimer (current timer time):
2
varGuessTimer (current timer time):
1.5
varChopBlockPlayer:
varNumEliminated (# of players eliminated):
0
varDoneVotingActive:
0
varLastModifiedPlayer:
varDoneVotePlayerSafe:
varDoneVotePlayerEliminated (last elim after DV):
Player 5
varDoneVotePlayerEliminated2 #2 (last elim after DV):
varTotalNumPlayers:
0
varNumPerGroup (calculated # players per group):
0
varAllFirstWord:
0
varAllSecondWord:
0
varHost:
[ ]
varCurrUserHost:
false
varNumWaiting (# of players in waiting room):
0
varNumGuesses (# of times mafia guessed word):
3
varLastWordGuessed:
c
Chopping Block Timer
Start
Reset
End Time
Start timer
Reset
There are no rows in this table
Guessing Timer
Start
Reset
End Time
Start timer
Reset
There are no rows in this table
Reset Guess Timer

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