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Product Analysis
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Questions to answer
Percentage of players returning after the first day, week, fortnight
Top-up = 0 (Lifetime)
0 < Top-up <=10 (Lifetime)
10 < Top-up <=50 (Lifetime)
50 < Top-up <=200 (Lifetime)
200 < Top-up <=1000 (Lifetime)
Average number of games user stops playing
Habit point analysis
Retention of users after winning cash vs without winning cash
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