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Rethinking the Vaccine Registration Experience
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Day 2

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Suggested Sprint Plan

STAGE 2: Define and Ideate (Saturday 9AM-1PM)


Throughout the day, the Facilitator will lead the all-member team meetings and make sure breakout sessions are on track. There’s an optional stand-up (a check in with questions with Community Jam hosts). If you need to meet, let us know on Slack we’ll set up a Google Meet. We’ll be available from 9AM-10AM.

Define (~1-1.5 hours)

The long-term goal of this Community Jam is to facilitate vaccination registration, but how will your team go about this? Review all of the project deliverables here:

Decide on the user you are solving for--is it 65+? People with limited access to the internet and/or transportation? Busy workers in their 20s-40s?
Create a work-in-progress problem statement. This can be refined as you continue, but be sure not to stray too far from the user you’ve selected.

Ideate (~2 hours)

As a team, start brainstorming. This is the stage where there are no bad ideas! We recommend starting off with “How Might We?”, and selecting ~3 strong ideas from the HMW exercise to work from. Consider using Figma or Google Whiteboard.
Depending on time, work on “Crazy 8s” or “Crazy 4s” (an abbreviated version of “Crazy 8s” to jumpstart prototyping solutions.

Sample schedule

Individual notes/ideas: 5 mins
Organize notes/ideas individually to help yourself review and understand the problem)
Crazy 8s/4s: 8 mins
Create 4 or 8 separate solution frames, spending 1-2 minutes on each--facilitator should time this! Choose your best ideas for the next step.
Solution sketch/storyboards: 30 mins
You can use paper and sticky notes or design software like Figma. If you are drawing analog, you will have to upload an image of your drawings to share. Place three sticky notes on the page to represent three frames, and spend twenty minutes sketching more detailed wireframes. In the surrounding white space, name your storyboard and write a brief explanation of the idea in order to ensure that the frame was understandable without verbal explanation.
Silent critique of storyboards: 10 mins
Team should review each other’s storyboards, and focus on what they like/what works
Group Discussion for storyboard selections: 30 mins
Team should decide which storyboards best address their user and problem statement so they can prototype. You may need the Decider to help choose a course of action for your prototype.
Break/Lunch

Stage 3: Ideate/Prototype (Saturday 2PM - ???)


Ideate
Storyboard: 1 hr
Resolve outstanding issues, expand missing screens/ideas for prototype, think critically and creatively about your proposed solution.
Prototype
Now it’s time to create your solutions. Brainstorming has ended, but feel free to share any relevant innovations to your agreed-upon solutions. Everyone should have a clear idea of what they are supposed to be doing. Keep in mind that the clickable prototype will be the most time-consuming deliverable to make.
Begin prototyping solution based on storyboard
Begin creating future-state user journeys based on storyboard
Begin creating slides (AND 15-min presentation) with finalized the problem statement.

End of Day 2
Facilitator should check in on each group to assess progress, correct course when necessary
Possible all-team check-in for alignment (are your deliverables working in harmony with each other?
Discuss timeline for finishing deliverables before Sunday at 1PM. Leave time to do a presentation run-through as a group! Review deliverables here:

Further Reading
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