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Performer

🎭 Performer Archetype – "The Spotlight Stealer"

“I don’t just win. I make it a show. The audience deserves to see me shine.”
Playstyle: The Performer is a high-risk, high-reward character who thrives on spectacle. You don't just solve problems; you make it an event. This Archetype is for players who want to manage a volatile resource (Audience Sentiment) to power their abilities. The more popular you are, the more narrative control you have, but every time you spend that popularity, you risk losing the audience's favor.
🧩 Core Traits
Uses Audience Sentiment as a resource for powerful abilities.
Gains power by creating memorable, dramatic, or comedic moments.
The higher your Sentiment, the more options you have; the lower your Sentiment, the more vulnerable you become.
Excels at manipulating social situations and shaping audience perception.
🎲 Destiny Dice & Sentiment Rules – Performer Archetype You may spend Destiny Dice or Audience Sentiment (as noted) to:
Play to the Crowd: Spend 1 Sentiment after rolling to reroll one of your dice. You may do this up to three times on a single roll.
Stage Presence: Spend 2 Sentiment before a Social check to add 1 die to your roll.
Dramatic Entrance/Exit: Spend 1 Destiny Die at the beginning or end of a scene to create a memorable moment. This grants you +2 Sentiment and forces the Host to describe your action in a way that captures the attention of the other players and the audience.
📈 Level Progression – Performer Archetype (1–10)
Table 10
Level
Feature
1
Core Archetype Access: Use Performer Destiny Dice abilities. Gain the Performer Tag.
2
Spotlight Seeker: Gain +1 Sentiment whenever you succeed on a check while all other players have failed.
3
Encore: Once per episode, spend 2 Sentiment to reroll a failed Social check.
4
5
The Fans Interfere: Spend 5 Sentiment to cancel a negative Viewer Twist or vote penalty aimed at you.
6
Narrative Control: Once per episode, force the Host to describe a scene's aftermath from the perspective of a character who is currently not on screen, but who is watching you.
7
8
Method Actor: You can convert a Tier 1 Social or Mental Conflict into a Success on a roll, but you gain +1 Sentiment instead of +2 on a Crit.
9
Steal the Scene: Once per arc, you may declare a scene "your moment", all rolls made by other players during this scene are at a -1 die penalty.
10
Final Performance: Once per campaign, you may ignore a final Viewer Elimination vote against you. If you do, you must make a Difficulty 5 Social check. On a success, you get to narrate a plot twist or final action for the winner of the vote.
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