🧩 TEMPLATE: Puzzle / Logic Challenge
Difficulty: 5–7
Narrative Setup: A locked door, confusing clue, or rules-based trap threatens progress.
Best Archetypes: Intelligent, Leader
Twist Options:
The Antagonist planted a red herring Time limit imposed by the Host The solution breaks a character’s item or trust
Failure Fallout: Everyone takes a Mental Conflict A resource or ally is lost Audience loses interest (–1 Sentiment to all)
Sentiment Hooks: Smart deduction = +1 Sentiment to Strategist-tagged player Emotional character panics = +1 Sentiment if played vulnerably 🔥 TEMPLATE: Crisis / Physical Challenge
Difficulty: 6–8
Narrative Setup: A reactor is overheating, someone’s stuck, or a stunt must be pulled off.
Best Archetypes: Leader, Emotional (as motivator), Intelligent (support), Bland
Twist Options:
Leader must assign roles or the group gets disorganized Antagonist offers help... with a price An ally NPC panics, requiring rescue
Failure Fallout: Someone takes a Physical Conflict ("Bruised," "Burnt") Viewer twist: audience loves the failure (+1 Sentiment on fail) Emotional fallout between two players (Host prompts an argument scene)
Sentiment Hooks: Someone self-sacrifices? +2 Player bails early or messes up? –1 unless played for drama 🎭 TEMPLATE: Social Collapse / Team Meltdown
Difficulty: 6+
Narrative Setup: A vote must be cast, a public speech made, or a group secret is exposed.
Best Archetypes: Emotional, Antagonist, Leader
Twist Options:
The audience is watching live (bias applies) Someone’s personal Conflict becomes public The Host interrupts with a rule twist or dramatic reveal
Failure Fallout: Tier 2 Social Conflicts across the team Viewer vote against group if it's a challenge about public image Emotional player has to choose sides mid-scene
Sentiment Hooks: Raw honesty = +1 to Emotional-tagged Blame-shifting = +1 to Antagonist-tagged Clean speeches = +1 to Leader if it's sincere