2021
Domain research
Qualitative methods
Quantitative methods
Design Discovery Preparation and Facilitation
Domain research
Qualitative methods
Field research
Quantitative methods
Think UX Kazakhstan Community
2022-05-09
[RU] Choosing a UX Research Method
2018
Design patterns and guidelines
2022-05-08
[RU] Toggle Switchers Guide
2019
Design patterns and guidelines
2022-05-08
This link can't be embedded.
How to report errors in forms: 10 design guidelines
2016
UX Prototyping
Design patterns and guidelines
2022-05-08
This link can't be embedded.
Forms Need Validation
2021
UX Prototyping
Perception Design
Visual theory
2022-05-08
Material Design - Text fields
2017
UX Prototyping
Perception Design
Visual theory
2022-05-08
Form design for complex applications
2019
UX Prototyping
Perception Design
2022-05-08
UI cheat sheet: text fields
2019
UX Prototyping
Perception Design
2022-05-08
This link can't be embedded.
The evolution of Material Design’s text fields
2020
UX Prototyping
Perception Design
Design patterns and guidelines
2022-05-08
This link can't be embedded.
Everything you need to know about form design
2020
UX Prototyping
Perception Design
2022-05-08
This link can't be embedded.
Text field & forms design
2021
Design patterns and guidelines
UX Prototyping
Visual theory
2022-05-08
This link can't be embedded.
Material Design
2021
UX Prototyping
Design patterns and guidelines
Visual theory
2022-05-08
This link can't be embedded.
Human Interface Guidelines
2020
Communication
Design processes
Self-Management
Customer communication
Internal team communication
Communication
Self-organization
Think UX Kazakhstan Community
2022-05-08
[RU] Fantastic UX designers and how they work as a team
2017
2022-05-08
Dashboards: Making Charts and Graphs Easier to Understand
2019
2022-05-08
Treemaps: Data Visualization of Complex Hierarchies
2020
2022-05-08
7 Deadly Sins of Data Visualization
2018
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Alignment Tools in Experience Design. Collect and Represent Picture of Reality
Visual theory
Perception Design
Typography
Visual hierarchy
2022-05-08
This link can't be embedded.
[RU] Coding Basics (Collection of Materials)
2020
Visual theory
Perception Design
2022-05-08
https://www.interaction-design.org/literature/article/symmetry-vs-asymmetry-recalling-basic-design-principles
This link can't be embedded.
Symmetry vs. Asymmetry
2021
2022-05-08
This link can't be embedded.
Visual Hierarchy: Organizing content to follow natural eye movement patterns
2020
Visual theory
Design patterns and guidelines
Visual hierarchy
Psychology (Laws, Principles, Biases)
Composition
2022-05-08
This link can't be embedded.
The Building Blocks of Visual Design
2019
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
This link can't be embedded.
Gestalt Principles — Learn how to influence perception
2020
Visual theory
Perception Design
Visual consistency
Visual hierarchy
2022-05-08
This link can't be embedded.
Responsive Grid Design: Ultimate Guide
Visual theory
UX Prototyping
Visual consistency
Visual hierarchy
2022-05-08
This link can't be embedded.
Responsive layout grid
2020
Visual theory
UX Prototyping
Visual consistency
Visual hierarchy
2022-05-08
This link can't be embedded.
Handing over design with spacers in Figma
Visual theory
UX Prototyping
Visual consistency
Visual hierarchy
2022-05-08
This link can't be embedded.
[RU] Margins in design: a systematic approach
2021
Design evaluation
Qualitative methods
Moderative usability testing
2022-05-08
This link can't be embedded.
Features of B2E & B2C usability testing
2021
Inclusive design (Accessibility)
Accessibility evaluation
2022-05-08
This link can't be embedded.
Accessibility Beyond High Contrast Text
2021
Analysis and Synthesis in Design
System thinking (Research insights analysis → Solutions)
2022-05-08
This link can't be embedded.
Design Thinking for kids: How we brought the creative problem-solving process into kids' life? - Design Summit “New Reality”
2021
Design processes
Managing expectations
Requirements, Design Brief and Planning
Moderative usability testing
2022-05-08
This link can't be embedded.
[RU] How to Plan the Evolution of the Interface
2021
Developing Others
Managing expectations
Pitch
Public speaking
Business communication
Mentoring
2022-05-08
This link can't be embedded.
[RU] How can you help a designer to defend their ideas on a big project?
Design processes
Design process models
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
Design management (UX debt, Backlog, Planning)
2022-05-08
This link can't be embedded.
The right governance model for distributed design teams
2022-05-08
This link can't be embedded.
[RU] Typography and coding (collection of materials)
2022-05-08
This link can't be embedded.
[RU] Typography
2014
2022-05-08
[RU] What is the rule of internal and external spacing?
2016
Graphic design
Visual theory
2022-05-08
Typography Tutorial - 10 rules to help you rule type
2017
Visual theory
Graphic design
2022-05-08
The Ultimate UX Guide to Color Design
2020
Visual theory
Graphic design
2022-05-08
[RU] Color
2022-05-08
The color system
2017
2022-05-08
AARRR Framework- Metrics That Let Your StartUp Sound Like A Pirate Ship
2021
2022-05-08
This link can't be embedded.
[RU] Interactive Prototyping
2021
Design systems (Kits, Guidelines, Libraries, etc.)
Design optimization
Design documentation
2022-05-08
This link can't be embedded.
[RU] Design System (UI Kit)
2021
Evaluation
Guerilla testing
Expert evaluation
2022-05-08
This link can't be embedded.
Hypothesis Validation - Experience Design Course Spring 21
2021
2022-05-08
This link can't be embedded.
[RU] Sketching & Wireframing - Experience Design Course Spring 21
2021
Visual theory
Perception Design
Visual theory
Data visualization
Typography
Coloristics
Composition
Attraction
Visual consistency
Visual hierarchy
2022-05-08
This link can't be embedded.
[RU] Visual Basics
2021
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
This link can't be embedded.
Design Patterns - Experience Design Course Spring 21
2021
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
Process Modeling - Experience Design Course Spring 21
2021
Analysis and Synthesis in Design
2022-05-08
This link can't be embedded.
Information Architecture - Experience Design Course Spring 21
2021
Analysis and Synthesis in Design
Concept creation
Ideation and creativity
2022-05-08
This link can't be embedded.
[RU] Brainstorming - Experience Design Course Spring 21
2021
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
This link can't be embedded.
Problem Framing (User/Job Stories) - Experience Design Course Spring 21
2021
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
[RU] UX Mapping Methods
2021
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
This link can't be embedded.
Audience description - Experience Design Course Spring 21
2021
Qualitative methods
Quantitative methods
Qualitative methods
Interview (Retrospective, Introspective and Projective)
Surveys
2022-05-08
This link can't be embedded.
[RU] User Experience Research - Experience Design Course Spring 21
2021
Domain research
Desk research
Competitor evaluation
Business value identification
2022-05-08
This link can't be embedded.
Domain Research - Experience Design Course Spring 21
2021
Design Discovery Preparation and Facilitation
Requirements, Design Brief and Planning
Stakeholders interviews
Project kick-off (team-composition, scope definition)
Technical and non-technical requirements gathering
Work with third-party collected requirements
Design Brief creation and support
2022-05-08
This link can't be embedded.
Design Kick-off - Experience Design Course Spring 21
2021
Design patterns and guidelines
Heuristics evaluation
Design Expertise
Psychology (Laws, Principles, Biases)
2022-05-08
This link can't be embedded.
User Experience Basics - Experience Design Course Spring 21
2021
Communication
Design processes
Communication
Internal team communication
Customer communication
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
This link can't be embedded.
Interpersonal skills - Experience Design Course Spring 21
2021
Design processes
Design process models
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
This link can't be embedded.
Design process in SDLC - Experience Design Course Spring 21
2021
Self-organization
Estimations
Prioritization
Time management
2022-05-08
This link can't be embedded.
[RU] Self-Managment - Experience Design Course Spring 21
2021
Design evaluation
Qualitative methods
Moderative usability testing
Unmoderated usability testing (Split-tests, 5-seconds test, User feedback)
2022-05-08
This link can't be embedded.
[RU] Usability Testing
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Governing your design system
2021
UX Prototyping
Design evaluation
Prototyping
Interactive prototyping
Unmoderated usability testing (Split-tests, 5-seconds test, User feedback)
Moderative usability testing
2022-05-08
Product design + rapid testing = better outcomes
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Create a design system. Part 2: Components
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Create a Design System. Part 1: Foundations
2021
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Building a collaborative design system at scale
2019
2022-05-08
Formative vs. Summative Evaluations
2018
2022-05-08
Quantitative User-Research Methodologies: An Overview
2016
2022-05-08
This link can't be embedded.
[RU] UX Research Methods for a Particular Project Task
2016
2022-05-08
This link can't be embedded.
[RU] UX Research Introduction
2017
2022-05-08
This link can't be embedded.
[RU] Introduction to Research UX Methodology
2016
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Style Guide Project Presentation
2017
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Deliverables Package / Final Delivery
2017
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Final delivery
2020
Presentation for stakeholders
2022-05-08
[RU] How to successfully present a design project
2019
Design Discovery Preparation and Facilitation
2022-05-08
[RU] Desk Research - how to conduct initial research on a design problem
2018
2022-05-08
[RU] Play with your brain by its rules
2018
2022-05-08
[RU] Willpower
2018
2022-05-08
[RU] Negotiation for designers or say “No” first
2020
2022-05-08
Remote Collaboration Techniques. How to Work With Our Clients on Successful Delivery
2020
2022-05-08
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Working with the Customer. Part 3
2020
2022-05-08
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Working with the Customer. Part 2
2020
2022-05-08
This link can't be embedded.
Working with the Customer. Part 1
2019
2022-05-08
[RU] 9 survival skills for a designer
2018
2022-05-08
[RU] Planning fallacy
2016
2022-05-08
This link can't be embedded.
[RU] Estimations & Proposal
2021
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
This link can't be embedded.
Design System Manager - Advanced
2017
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
This link can't be embedded.
[RU] Atomic design in practice
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Design Systems (IBM)
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Design Systems and Design Management
2017
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
This link can't be embedded.
A JIRA Workflow for Experience Design
2017
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
This link can't be embedded.
Lean UX. Beyond traditional User Experience
2016
2022-05-08
This link can't be embedded.
[RU] Design process. Good user interface
2015
2022-05-08
This link can't be embedded.
User Centered Service Design
2015
2022-05-08
This link can't be embedded.
[RU] Design Thinking (The Synthesis of Solution)
2017
2022-05-08
This link can't be embedded.
[RU] Design Thinking
2019
2022-05-08
[RU] Design process and UX designer key skills
2020
2022-05-08
DesignOps in EPAM
2020
2022-05-08
This link can't be embedded.
[RU] Professional growth and development
2016
2022-05-08
This link can't be embedded.
[RU] Grids and Modules
2016
2022-05-08
This link can't be embedded.
[RU] Grid, WireFrames & Tools
2016
Visual trends following
Coloristics
2022-05-08
This link can't be embedded.
[RU] Design Styles and Trends. Colors
2017
2022-05-08
This link can't be embedded.
[RU] Visual Research
2019
2022-05-08
[RU] Visual Research or How to Find References for Your Design
2020
2022-05-08
[RU] Psychology of color
2020
2022-05-08
Accessibility Practices in EPAM
2020
2022-05-08
[RU] Accessibility Review
2018
2022-05-08
[RU] Accessible design
2015
Moderative usability testing
2022-05-08
This link can't be embedded.
[RU] Usability Testing - Workshop
2015
Moderative usability testing
2022-05-08
This link can't be embedded.
Usability Testing - Demo
2017
Moderative usability testing
2022-05-08
This link can't be embedded.
[RU] UX Testing
2015
2022-05-08
This link can't be embedded.
Paper Prototype - Workshop
2015
2022-05-08
This link can't be embedded.
Paper Prototype - Best Practice. Part 2
2015
2022-05-08
This link can't be embedded.
Paper Prototype - Best Practice. Part 1
2017
2022-05-08
This link can't be embedded.
[RU] Introduction to Prototyping / Tools
2020
Design Discovery Preparation and Facilitation
2022-05-08
BA Skills a Designer Could Use
2017
2022-05-08
This link can't be embedded.
Designing Great Navigations and Taxonomies
2019
2022-05-08
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[RU] Card sorting. Re-sort it completely!
2017
2022-05-08
Card Sorting (Ideation and Navigation)
2017
2022-05-08
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[RU] Information Architecture / Card Sorting
2017
2022-05-08
This link can't be embedded.
[RU] Sitemap / Navigation Principles
2018
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
UX Mapping Methods Compared: A Cheat Sheet
2018
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
[RU] Overview of Jobs-to-be-done Concept
2016
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
[RU] Service Map / Customer Journey Map. Part 1
2016
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
[RU] Service Map / Customer Journey Map
2017
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
[RU] Workflow Diagrams / Task Flow / User Flow
2019
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
[RU] Customer Journey Map (CJM) for describing and analyzing research results
2021
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Value of the UX or how to make Personas work
2019
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
[RU] Another article about user personas
2020
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
[RU] Podcast about UX personas
2017
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
This link can't be embedded.
[RU] Scenarios / Scenario Mapping / Storyboards
2016
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
This link can't be embedded.
[RU] Personas
2021
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Mapping User Stories in Agile
2019
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
[RU] Responsive Web Design
2019
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
[RU] Design of effective input forms in practice
2017
2022-05-08
This link can't be embedded.
[RU] Surveys That Work
2016
Quantitative methods
Qualitative methods
2022-05-08
This link can't be embedded.
[RU] User Interviews and Surveys. Part 2
2016
Quantitative methods
Qualitative methods
2022-05-08
This link can't be embedded.
[RU] User Interviews and Surveys. Part 1
2016
2022-05-08
This link can't be embedded.
[RU] Competitor Review. Part 2
2016
2022-05-08
This link can't be embedded.
[RU] Competitor Review. Part 1
2016
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Concept Presentation. Part 2
2015
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Concept Presentation. Part 1
2017
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Concept Finding / Service Brief / Presentation. Part 2
2017
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Concept Finding / Service Brief / Presentation. Part 1
2019
Presentation for stakeholders
2022-05-08
[RU] How should a designer present their work: research, analytics, wireframes, concepts, visual design
2019
Presentation for stakeholders
2022-05-08
[RU] How to prepare a project presentation or design-concept for stakeholders
2016
Requirements, Design Brief and Planning
Technical and non-technical requirements gathering
Design Brief creation and support
2022-05-08
This link can't be embedded.
[RU] Design Brief
2016
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
2022-05-08
This link can't be embedded.
[RU] Kick-Off Workshop with Stakeholders
2016
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
2022-05-08
This link can't be embedded.
[RU] Kick-Off Meeting with Stakeholders
2019
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
2022-05-08
[RU] How to hold a kick-off meeting
2019
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
2022-05-08
[RU] Kick-off workshop - an introductory meeting with customers. Activities, tools, life hacks
2017
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
This link can't be embedded.
[RU] Co-Creation Workshop with Stakeholders
2018
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
This link can't be embedded.
[RU] Workshop Tips
2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
[RU] Methods and techniques for conducting workshops
2019
Design Discovery Preparation and Facilitation
2022-05-08
[RU] Basics for Preparing and Conducting User Interviews for UX Designers
2014
Presentation for stakeholders
Public speaking
Communication
2022-05-08
How to speak so that people want to listen (10min)
2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
Top 5 Mistakes in Running UX Workshops
2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
5 killer biases in strategy sessions, and how to avoid them
2016
Design Discovery Preparation and Facilitation
Stakeholders interviews
Stakeholder mapping
Workshops preparation and facilitation
2022-05-08
Canvas collection I – A list of visual templates
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
Remote Meetings & Workshops in Miro
2021
Research planning
Qualitative methods
Quantitative methods
Domain research
Qualitative methods
Quantitative methods
Think UX Kazakhstan Community
2022-05-08
[RU] Categorizing UX Research
2016
2022-05-08
This link can't be embedded.
[RU] Deep Dive Into the Research Methodology
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
This link can't be embedded.
Moving from Design Library to Design System
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Design system ownership. How to guide
2020
2022-05-08
[RU] Organization of the Career Development
2019
2022-05-08
This link can't be embedded.
[RU] Modular grids in UX design. How to use
2018
2022-05-08
[RU] Physics of color
2018
2022-05-08
[RU] Color interactions
2018
2022-05-08
[RU] Mood color: blue
2019
2022-05-08
[RU] Basic color concepts
2019
2022-05-08
[RU] Color wheel, harmonies and colorings
2019
2022-05-08
[RU] Practical perspective on the basic terms and fonts anatomy
2016
2022-05-08
This link can't be embedded.
[RU] Iconography & Typography
2018
2022-05-08
Accessible design How to make this world a better place for all
2019
2022-05-08
Accessible design или как сделать ваш дизайн доступным для всех
2020
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
[RU] Process Mapping
2016
Analysis and Synthesis in Design
2022-05-08
This link can't be embedded.
[RU] Prioritization / Kano Model
2016
Business value identification
2022-05-08
This link can't be embedded.
[RU] Value Proposition Canvas and Impact Map
2014
Presentation for stakeholders
2022-05-08
This link can't be embedded.
[RU] Design Concept Presentation

2018
Requirements, Design Brief and Planning
Technical and non-technical requirements gathering
Design Brief creation and support
2022-05-08
This link can't be embedded.
[RU] Design Brief for Service Design

2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
[RU] What is a strategic session? How is a strategy session different from developing a business strategy?
2020
Design Discovery Preparation and Facilitation
Business communication
Workshops preparation and facilitation
2022-05-08
Business Thinking for Designers

2020
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
Tools for Remote UX Workshops
2020
Design Discovery Preparation and Facilitation
Stakeholders interviews
Interview (Retrospective, Introspective and Projective)
2022-05-08
A Cheatsheet for User Interview and Follow Ups Questions
2022
Design optimization
Design documentation
Product team collaboration (Cross-disciplined)
2022-05-08
Load content from youtu.be?
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Learn more Allow[RU] Versioning in design. How not to get lost in a thousand layouts
Design patterns and guidelines
Growth Mindset
General UX-patterns and guidelines
Personal qualities
2022-05-08
Load content from www.airtable.com?
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Learn more AllowMonster list of UX Books
2019
Product team collaboration (Cross-disciplined)
2022-05-08
Load content from qubstudio.com?
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Learn more AllowBusiness analysis and UX/UI design collaboration
2019
2022-05-08
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Learn more AllowCreating a UX Design Portfolio Case Study
2016
Product team collaboration (Cross-disciplined)
2022-05-08
Load content from www.mariekuter.com?
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Learn more AllowThe business analysis part of UX
Product team collaboration (Cross-disciplined)
2022-05-08
Load content from www.iiba.org?
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Learn more AllowIIBA Global Business Analysis Core Standard
2018
2022-05-08
[RU] 019. How you will be interviewed for the product manager role - Leonid Cherny
2019
2022-05-08
[RU] "What does a product manager actually manage?" Arthur Evstefeev
2022-05-08
Digital Product Management: Modern Fundamentals
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
Agile with Atlassian Jira
2021
Team management
Management
Scope management
2022-05-08
Become a Product Manager | Learn the Skills & Get the Job
2019
Design Discovery Preparation and Facilitation
2022-05-08
[RU] What is a strategic session? How is a strategy session different from developing a business strategy?
Managing expectations
Domain research
Business communication
Business value identification
2022-05-08
Business Thinking for Designers
2019
Design optimization
People Management
Design optimization
Management
Team management
2022-05-08
DesignOps Handbook
2017
People Management
Design optimization
Management
Team management
Design optimization
2022-05-08
DesignOps webinar with Dave Malouf
2019
People Management
Design optimization
Design optimization
Team management
Management
2022-05-08
DesignOps 101
2021
2022-05-08
How do you measure UX? It depends on how you define “UX”
2022-05-08
Measuring UX and ROI
2020
Qualitative methods
Moderative usability testing
2022-05-08
Remote Usability Testing: a playbook
2013
2022-05-08
Lecture 4.1 Heuristic Evaluation -- Why and How
2019
Design patterns and guidelines
2022-05-08
14 UX-driven heuristics to consider when designing mobile user interfaces
2022-05-08
How to Measure Learnability of a User Interface
2019
2022-05-08
UX Structure design for Samsung Smart TV
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
This link can't be embedded.
Design Systems by Alla Kholmatova (Hardcover Print + eBook)
2020
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
10 reflections on designing a design system
2018
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Service Design for Public Policy
1984
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Designing Services That Deliver
2018
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
The 5 Steps to Service Blueprinting
2016
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Download Our Guide to Service Blueprinting
2017
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
Service Blueprints: Definition
Ideation and creativity
Concept creation
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
This link can't be embedded.
What is Use Case Diagram?
2022-05-08
This link can't be embedded.
What is Unified Modeling Language (UML)?
2022-05-08
This link can't be embedded.
What is Sequence Diagram?
2022-05-08
This link can't be embedded.
What is State Machine Diagram?
2022-05-08
This link can't be embedded.
What is Timing Diagram?
2022-05-08
This link can't be embedded.
What is Class Diagram?
2022-05-08
This link can't be embedded.
What is Object Diagram?
2013
2022-05-08
Efficiently Simplifying Navigation, Part 1: Information Architecture
Conceptual Design
Design patterns and guidelines
General UX-patterns and guidelines
Information architecture
2022-05-08
Navigation transitions
2021
Moderative usability testing
2022-05-08
Remote Usability Testing: Study Guide
2022-05-08
Understanding Navigation - Material Design
2019
2022-05-08
[RU] Data design (part 5). Databases.
2017
Information architecture
Ideation and creativity
Concept creation
2022-05-08
Five Models for Making Sense of Complex Systems
2021
2022-05-08
[RU] Prototyping - Yandex Academy
2021
Visual theory
Growth Mindset
Mindset
Visual language and Guidelines
2022-05-08
[RU] Creativity: how to unleash the potential of a designer
2021
Design systems (Kits, Guidelines, Libraries, etc.)
Design optimization
2022-05-08
[RU] Laziness, Altruism and Auto Layout
2021
Design Discovery Preparation and Facilitation
2022-05-08
[RU] Discovery is not just a TV channel
2021
Moderative usability testing
Evaluation
2022-05-08
[RU] Usability Testing: Cook Book
2021
Accuracy in Design
Visual theory
Visual language and Guidelines
Typography
Accuracy
2022-05-08
[RU] UX Writing
2021
2022-05-08
[RU] Lottie animation
2021
Qualitative methods
Analysis and Synthesis in Design
Qualitative methods
Interview (Retrospective, Introspective and Projective)
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
2022-05-08
This link can't be embedded.
[RU] Master class: In-depth interviews.
2021
2022-05-08
[RU] Plugins for Figma. Personal experience
2019
2022-05-08
Составляющие информационной архитектуры
2021
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
[RU] Customer journey map
2020
2022-05-08
[RU] Composition in design
2020
Design Discovery Preparation and Facilitation
Requirements, Design Brief and Planning
Managing expectations
Domain research
Design processes
Communication
Discovery phase planning
Stakeholder mapping
Stakeholders interviews
Project kick-off (team-composition, scope definition)
Technical and non-technical requirements gathering
Design Brief creation and support
Business communication
Domain research
Desk research
Business value identification
Design processes
Communication
Customer communication
2022-05-08
[RU] 10 questions from a designer to analyst
2022-05-08
Information Architecture - Structuring & Organizing Content
2015
2022-05-08
Information Architecture: for Web and Beyond
2022-05-08
20 Product Prioritization Techniques: A Map and Guided Tour
2020
2022-05-08
Feature Prioritizing: Ways To Reduce Subjectivity And Bias
2019
Data driven/informed design
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
2022-05-08
User need statements: the “define” stage in design thinking
2021
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Beware the Cut ‘n’ Paste Persona
2019
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Design your products around mindsets, not just user personas
2019
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Persona-based design for B2B SaaS products
2016
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Are your personas outdated? know when it’s right to revise
2018
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
How to design Lean Personas for your UX strategy
2015
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Personas make users memorable for product team members
2019
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
2022-05-08
Make your Personas great again in 7 simple steps
2022-05-08
Scope or: how to manage projects for organization success; stakeholder analysis template
2020
Requirements, Design Brief and Planning
UX strategy and Design roadmap
2022-05-08
[RU] Roadmap: detailed explanation with examples and templates
2020
Requirements, Design Brief and Planning
UX strategy and Design roadmap
2022-05-08
https://www.nngroup.com/articles/roadmap-types/
3 Types of Roadmaps in UX and Product Design
2020
Requirements, Design Brief and Planning
UX strategy and Design roadmap
2022-05-08
UX Roadmaps: Definition and Components
2021
Self-Management
Growth Mindset
Self-organization
Personal qualities
Mindset
Initiative
2022-05-08
[RU] Growth hacking designer: growth framework - Leonid Ivakhov - Design Prosmotr
2021
2022-05-08
[RU] Beyond the norm - Design Prosmotr
2020
Requirements, Design Brief and Planning
Design processes
Design management (UX debt, Backlog, Planning)
2022-05-08
Planning for excellence
2021
Analysis and SynthesisDesign Discovery Preparation and Facilitation
Customer communication
Discovery phase planning
2022-05-08
Stakeholder analysis for UX projects
2018
Design Discovery Preparation and Facilitation
2022-05-08
Everything you need to know about the Stakeholder Interviews
2020
Design Discovery Preparation and Facilitation
2022-05-08
The Discovery Phase in UX Projects
2021
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
2022-05-08
26 questions UX designers need to ask during a kick-off meeting
2019
Design Discovery Preparation and Facilitation
2022-05-08
The ultimate guide to stakeholder interviews: understand your clients
2015
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
Collaborative design in agile teams - JIRA Agile Webinar
2018
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
The Designer’s Guide to Lean and Agile UX
2016
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
Lean UX: Designing Great Products with Agile Teams 2nd Edition
2018
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
Agile и Scrum на пальцах / О ГИБКИХ методологиях разработки ПО понятным языком
2015
Design optimization
Communication
Product team collaboration (Cross-disciplined)
Communication
Design optimization
2022-05-08
Three Models of Pair Design
2014
Design optimization
Communication
Product team collaboration (Cross-disciplined)
Communication
Design optimization
2022-05-08
Turning to Pair Design
2015
Design patterns and guidelines
General UX-patterns and guidelines
Design optimization
Experience mapping (CJM, Workflow, Service map, etc.)
Information architecture
2022-05-08
Service Design for Business: a practical guide to optimizing the customer experience
2016
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
The Design Sprint
2020
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
Communication
2022-05-08
Good and bad questions for a Design Sprint
2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
How to create a UX workshop agenda
2019
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
5 UX Workshops and When to Use Them: A Cheat Sheet
2020
Design processes
Design optimization
Design processes
Design optimization
2022-05-08
Design’s Unsexy Middle Bits - while Design Thinking gets all the attention, it is not the same as (Digital) Product Design
2017
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
Planning effective UX workshop agendas
2021
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
Comprehensive anatomy of all design thinking workshops
2020
Customer communication
Presentation for stakeholders
2022-05-08
[RU] How to articulate design decisions
2018
Customer communication
Communication
2022-05-08
Articulating design decisions - lecture
2016
Customer communication
Communication
2022-05-08
Articulating Design Decisions
2020
Product team collaboration (Cross-disciplined)
Design processes
2022-05-08
Ultimate Jira guide for large design teams part 1
2020
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
2022-05-08
UX workshops vs. meetings: what’s the difference?
2019
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
Design processes
2022-05-08
UX retrospectives 101
2021
Platea Design Community Kyiv
2022-05-08
[RU] Cultural Intelligence (CQ)
13 Reasons Why: Composition. Must have or superstition? For designers and engineers
2021
Platea Design Community Kyiv
2022-05-08
13 Reasons Why: Composition. Must have or superstition? For designers and engineers
2021
Design optimization
Self-Management
Platea Design Community Kyiv
2022-05-08
Figma Plugins Favs
2021
Research planning
Design patterns and guidelines
Creating a research plan
System thinking (Research insights analysis → Solutions)
Platea Design Community Kyiv
2022-05-08
[RU] Improving support experience in short term
2021
Growth Mindset
Communication
Pitch
Communication
Public speakingPresentation for stakeholders
Platea Design Community Kyiv
2022-05-08
[RU] Public Speaking Life Hacks - speak briefly and confidently
2021
Design patterns and guidelines
Team management
Developing others
Mentoring
Leadership
Take responsibilities
Platea Design Community Kyiv
2022-05-08
[RU] Automotive design
2021
Design optimization
Design processes
Self-organization
Design optimization
Platea Design Community Kyiv
2022-05-08
[RU] Figma files organization: from issues to framework
Design Discovery Preparation and Facilitation
2022-05-08
Stakeholder mapping
2020
2022-05-08
UX Field Research Basics
2020
Design processes
Design process models
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
Design management (UX debt, Backlog, Planning)
Data driven/informed design
Design optimization
Design documentation
Design systems (Kits, Guidelines, Libraries, etc.)
Product team collaboration (Cross-disciplined)
2022-05-08
Do we need DesignOps
2021
Inclusive design (Accessibility)
2022-05-08
Accessibility Compliant Product: Luxury or Necessity?
2022-05-08
The complete guide to the Kano Model
2022-05-08
Weighted Shortest Job First
2018
2022-05-08
Bucket Estimation – How to estimate a really large backlog
2019
2022-05-08
This link can't be embedded.
[RU] Consider everything: how to evaluate a project and not be mistaken
Prototyping
Interactive prototyping
2022-05-08
Understanding Motion - Material Design
2022-05-08
Data Visualization - Material Design
2020
Platea Design Community Kyiv
2022-05-08
[RU] Email marketing design
2020
Platea Design Community Kyiv
2022-05-08
[RU] Tables and graphics: how to force data analysis
2020
Qualitative methods
Analysis and Synthesis in Design
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
Qualitative methods
Interview (Retrospective, Introspective and Projective)
Platea Design Community Kyiv
2022-05-08
[RU] In-depth interview. Best approach to analysis
2021
Visual language and Guidelines
Visual theory
Think UX Kazakhstan Community
2022-05-08
[RU] Affordances in the interface
2018
Inclusive design (Accessibility)
2022-05-08
This link can't be embedded.
Web Content Accessibility Guidelines (WCAG) 2.1
2018
Inclusive design (Accessibility)
2022-05-08
This link can't be embedded.
[RU] Web Content Accessibility Guidelines (WCAG) 2.1
Inclusive design (Accessibility)
2022-05-08
Accessibility - Material Design
2021
Inclusive design (Accessibility)
2022-05-08
How to write inclusive, accessible digital products
2020
Design evaluation
Conceptual Design
Accessibility evaluation
Inclusive design (Accessibility)
2022-05-08
Accessibility resources
2006
2022-05-08
6 ways to fix confused information architecture
2018
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
[RU] Cognitive biases (part 2)
2018
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
[RU] Cognitive biases (part 1)
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
List of cognitive biases
2019
Design patterns and guidelines
User engagement (Attraction, Gamification)
General UX-patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
Teenager’s UX: Designing for Teens
2019
Qualitative methods
Design patterns and guidelines
Working with groups
Psychology (Laws, Principles, Biases)
General UX-patterns and guidelines
2022-05-08
A primer on mental models
2020
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
General UX-patterns and guidelines
2022-05-08
The power of design to shape understanding and belief
2010
Design patterns and guidelines
General UX-patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
Mental Models - NNGroup
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
Mental Models: The Best Way to Make Intelligent Decisions (~100 Models Explained)
2018
Design patterns and guidelines
General UX-patterns and guidelines
Attraction
Psychology (Laws, Principles, Biases)
User engagement (Attraction, Gamification)
2022-05-08
UX Design Glossary: How to Use Affordances in User Interfaces
2020
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
An Introduction to Usability
2020
2022-05-08
10 Usability Heuristics for User Interface Design
2019
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
Mobile Usability Made Simple
2012
Design patterns and guidelines
General UX-patterns and guidelines
2022-05-08
Usability 101: Introduction to Usability
2016
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Inclusive design (Accessibility)
Information architecture
Visual hierarchy
Attraction
2022-05-08
UX for eCommerce- Lecture 5: Creating a Good Search Box
2020
2022-05-08
[RU] Design system in Figma. Part 4: Search and Smart Search
2018
Design patterns and guidelines
Qualitative methods
Qualitative methods
Design Expertise
General UX-patterns and guidelines
System thinking (Research insights analysis → Solutions)
Content strategy
Information architecture
2022-05-08
Search interface: 20 things to consider
2019
Visual theory
Design patterns and guidelines
General UX-patterns and guidelines
Visual theory
Attraction
Visual hierarchy
2022-05-08
Why Cancel Buttons Should Never Have a Color
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Visual theory
Attraction
2022-05-08
Buttons - Human Interface Guidelines
Visual theory
Design patterns and guidelines
Visual theory
Visual consistency
General UX-patterns and guidelines
Visual hierarchy
Attraction
2022-05-08
Buttons - Material Design
2019
Accuracy in Design
Design patterns and guidelines
General UX-patterns and guidelines
Visual theory
2022-05-08
UI cheat sheet: buttons
2017
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Design Expertise
Data visualization
2022-05-08
Designing better tables for enterprise applications
2019
Design patterns and guidelines
UX Prototyping
General UX-patterns and guidelines
Prototyping
Data visualization
Visual theory
2022-05-08
Figma tables: Data grid design by a single cell-component
2019
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Data visualization
Visual theory
2022-05-08
How to architect a complex web table
2019
Design patterns and guidelines
Visual theory
Design Expertise
Psychology (Laws, Principles, Biases)
Information architecture
Data visualization
Visual hierarchy
2022-05-08
Designing Tables for Desktop Apps with Lots of Data
Design patterns and guidelines
UX Prototyping
Perception Design
General UX-patterns and guidelines
Design Expertise
Prototyping
Attraction
2022-05-08
Banners - Material Design
UX Prototyping
Design patterns and guidelines
Perception Design
Attraction
Prototyping
General UX-patterns and guidelines
Design Expertise
2022-05-08
Dialogs - Material Design
UX Prototyping
Design patterns and guidelines
General UX-patterns and guidelines
Prototyping
Attraction
2022-05-08
Snackbars - Material Design
2018
Design patterns and guidelines
Perception Design
User-flow Funnels
Design Expertise
General UX-patterns and guidelines
Attraction
2022-05-08
Modality Is the One UX Concept That Most Designers Don’t Fully Understand
Design patterns and guidelines
Perception Design
General UX-patterns and guidelines
Prototyping
User engagement (Attraction, Gamification)
2022-05-08
Modality - Human Interface Guidelines
2019
Design patterns and guidelines
Perception Design
General UX-patterns and guidelines
Information architecture
Attraction
2022-05-08
Popups: 10 problematic trends and alternatives
2019
Design patterns and guidelines
General UX-patterns and guidelines
Inclusive design (Accessibility)
2022-05-08
This link can't be embedded.
[RU] Tooltips Guide
2020
Design patterns and guidelines
Perception Design
General UX-patterns and guidelines
Attraction
2022-05-08
Modal vs Page: a decision making framework
2019
Design patterns and guidelines
Perception Design
Psychology (Laws, Principles, Biases)
User engagement (Attraction, Gamification)
General UX-patterns and guidelines
Information architecture
2022-05-08
Footers 101: Design patterns and when to use them
2021
Accuracy in Design
Design processes
Design optimization
Design systems (Kits, Guidelines, Libraries, etc.)
Design optimization
Think UX Kazakhstan Community
2022-05-08
[RU] Building a design system using atomic design
[RU] No Man is an island (if it's a designer)
2021
Self-Management
Design optimization
Design processes
Initiative
Internal team communication
Time management
Self-organization
Think UX Kazakhstan Community
2022-05-08
[RU] No Man is an island (if it's a designer)
2021
Design Discovery Preparation and Facilitation
Qualitative methods
Psychology (Laws, Principles, Biases)
Think UX Kazakhstan Community
2022-05-08
[RU] Designer as a lie detector
2021
Quantitative methods
Qualitative methods
Think UX Kazakhstan Community
2022-05-08
[RU] Remote Card Sorting
2021
Research planning
Design processes
Qualitative methods
Discovery phase planning
Work with third-party collected requirements
UX strategy and Design roadmap
Creating a research plan
Work initiatives
Design processes
Think UX Kazakhstan Community
2022-05-08
[RU] How to do a research without users?
2021
Qualitative methods
Conceptual Design
Qualitative methods
System thinking (Research insights analysis → Solutions)
Concept creation
Guerilla testing
Think UX Kazakhstan Community
2022-05-08
[RU] Concept testing. Proof of concept at home
Design patterns and guidelines
UX Prototyping
Visual theory
General UX-patterns and guidelines
Prototyping
Visual hierarchy
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Cards - Material Design
Design patterns and guidelines
Visual theory
UX Prototyping
General UX-patterns and guidelines
Prototyping
Visual hierarchy
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Image Lists - Material Design
UX Prototyping
Visual theory
Design patterns and guidelines
General UX-patterns and guidelines
Prototyping
Visual hierarchy
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Dividers - Material Design
UX Prototyping
Design patterns and guidelines
General UX-patterns and guidelines
Prototyping
Visual hierarchy
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Lists - Material Design
UX Prototyping
Design patterns and guidelines
Visual theory
Visual hierarchy
Prototyping
Design systems (Kits, Guidelines, Libraries, etc.)
General UX-patterns and guidelines
2022-05-08
App bars: bottom - Material design
UX Prototyping
Design patterns and guidelines
General UX-patterns and guidelines
Prototyping
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Toolbars - Human Interface Guidelines
UX Prototyping
Design patterns and guidelines
General UX-patterns and guidelines
Prototyping
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Tab Bars - Human Interface Guidelines
UX Prototyping
Design patterns and guidelines
General UX-patterns and guidelines
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Navigation bars - Human Interface Guidelines
Design patterns and guidelines
UX Prototyping
Design systems (Kits, Guidelines, Libraries, etc.)
Visual hierarchy
Prototyping
2022-05-08
Sheets: Bottom - Material design
UX Prototyping
Design patterns and guidelines
Design systems (Kits, Guidelines, Libraries, etc.)
Prototyping
Visual hierarchy
2022-05-08
Menus - Material Design
2021
UX Prototyping
Design patterns and guidelines
Design systems (Kits, Guidelines, Libraries, etc.)
Prototyping
2022-05-08
Sheets: side - Material Design
2021
Design optimization
Design processes
2022-05-08
DesignOps Handbook
2021
Design optimization
Design processes
2022-05-08
DesignOps Resources created by Angelos Arnis
2021
Qualitative methods
Quantitative methodsStakeholders interviews
Workshops preparation and facilitation
Interview (Retrospective, Introspective and Projective)
Experience mapping (CJM, Workflow, Service map, etc.)
Moderative usability testing
Surveys
Quantitative methodsQualitative methods
Working with groups
Unmoderated usability testing (Split-tests, 5-seconds test, User feedback)
Think UX Kazakhstan Community
2022-05-08
[RU] Top 8 UX Research. UX Designer Cheat Sheet
2021
Think UX Kazakhstan Community
2022-05-08
[RU] Benchmarking. Comparing Competitors with UX Benefits
2020
Design Discovery Preparation and Facilitation
Requirements, Design Brief and Planning
Business communication
Communication
Internal team communication
Personal qualities
Mindset
Stakeholders interviews
Technical and non-technical requirements gathering
Project kick-off (team-composition, scope definition)
Design Brief creation and support
2022-05-08
Meetup #2: BA+UX. Effective collaboration - Business Interview
2020
Communication
Growth Mindset
Business communication
Internal team communication
Communication
Personal qualities
Mindset
2022-05-08
[RU] Meetup # 2: BA + UX. Effective collaboration - BA vs UX: let's live together
2020
Mindset
Initiative
Personal qualities
2022-05-08
[RU] Meetup # 1: Designer’s Growth Meetup - Portfolio & CV
2020
Self-Management
Growth Mindset
Self-organization
Estimations
PrioritizationTime management
Personal qualities
Critique handle
Initiative
Mindset
2022-05-08
[RU] Meetup # 1: Designer’s Growth Meetup - Designer's growth
2020
Work initiatives
Take responsibilities
Leadership
Design processes
Design process models
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
Meetup #1: Designer’s Growth Meetup - Designer's skills
2020
Self-Management
Communication
Growth Mindset
Mindset
Initiative
Critique handle
Personal qualities
Customer communication
Internal team communication
Communication
Time management
Self-organization
Estimations
Prioritization2022-05-08
Meetup #1: Designer’s Growth Meetup - Designer's roles
2020
Conceptual Design
Design evaluation
Inclusive design (Accessibility)
Accessibility evaluation
2022-05-08
[RU] Accessibility Review
2020
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
Experience mapping (CJM, Workflow, Service map, etc.)
2022-05-08
[RU] UX Breakfast: Problem framing
2021
Analysis and SynthesisDesign evaluation
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
Experience mapping (CJM, Workflow, Service map, etc.)
Evaluation
Guerilla testing
2022-05-08
[RU] UX Breakfast: Product Manager Experience
2021
Communication
Growth Mindset
Communication
Internal team communication
Customer communication
Personal qualities
Mindset
2022-05-08
[RU] UX Breakfast: Bad Advice On How Designers Communicate With Developers
2021
Design processes
Design process models
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
2022-05-08
[RU] Processes in a big company
2021
Communication
Growth Mindset
Self-Management
Mindset
Initiative
Critique handle
Personal qualities
Internal team communication
Communication
Time management
PrioritizationEstimations
Self-organization
2022-05-08
[RU] Personal Development Plan
2021
Self-Management
Communication
Growth Mindset
Mindset
Initiative
Critique handle
Personal qualities
Customer communication
Internal team communication
Communication
Time management
Self-organization
2022-05-08
[RU] UX Breakfast: Designer, who is that?
2021
Mindset
Personal qualities
Initiative
2022-05-08
[RU] UX Breakfast: Impostor Syndrome
2021
Design patterns and guidelines
Analysis and SynthesisCommunication
Contextual experience design
General UX-patterns and guidelines
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
Customer communication
2022-05-08
[RU] Design MeetUp # 3 - Analyzing Customer and Consumer Needs
2021
Self-Management
Growth Mindset
Self-organization
Mindset
Initiative
Personal qualities
2022-05-08
[RU] Design MeetUp # 3 - UX Design Levels
2021
Quantitative methodsDesign processes
Quantitative methodsSurveys
General data-analysis
User-flow Funnels
KPI identification
Data driven/informed design
2022-05-08
[RU] Data-Driven UX. Tracking, metrics and data to prove the effectiveness of your design
2021
Design patterns and guidelines
Accuracy in Design
General UX-patterns and guidelines
Psychology (Laws, Principles, Biases)
Visual language and Guidelines
Accuracy
2022-05-08
E-commerce, tips and tricks - UX-laws in E-connerce. Is there a place for creativity?
2021
Design patterns and guidelines
Accuracy in Design
General UX-patterns and guidelines
Visual language and Guidelines
2022-05-08
[RU] Checkout errors that prevent visitors from making purchases
2021
Self-Management
Communication
Growth Mindset
Mindset
Initiative
Critique handle
Personal qualities
Customer communication
Internal team communication
Communication
Time management
Self-organization
Estimations
Prioritization2022-05-08
UX Breakfast: Про психологічну безпеку дизайнера
2021
Design systems (Kits, Guidelines, Libraries, etc.)
Design optimization
Product team collaboration (Cross-disciplined)
Design documentation
2022-05-08
[RU] Step by Step Creation of a Styleguide in Figma
2021
Design patterns and guidelines
Psychology (Laws, Principles, Biases)
2022-05-08
[RU] Psychology of UX Design
2021
Visual theory
Graphic design
Graphic design
Visual trends following
Attraction
Visual theory
2022-05-08
[RU] Interface evolution
2108
Design patterns and guidelines
UX Prototyping
2022-05-08
[RU] Improving the usability of selecting multiple items from a long list
UX Prototyping
Design patterns and guidelines
2022-05-08
Material Design - Chips
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
Atomic Design
2017
Design systems (Kits, Guidelines, Libraries, etc.)
2022-05-08
(Series of Articles) Design Systems Sprint 1: The Interface Inventory
2021
Design systems (Kits, Guidelines, Libraries, etc.)
Design optimization
2022-05-08
[RU] Dumb and smart components
2021
Design Discovery Preparation and Facilitation
Requirements, Design Brief and Planning
Domain research
Qualitative methods
Research planning
Conceptual Design
Analysis and Synthesis in Design
Discovery phase planning
Project kick-off (team-composition, scope definition)
Design Brief creation and support
Domain research
Qualitative methods
Interview (Retrospective, Introspective and Projective)
Experience mapping (CJM, Workflow, Service map, etc.)
Workshops preparation and facilitation
UX strategy and Design roadmap
2022-05-08
[RU] Digital product design process
Accessibility evaluation
Moderative usability testing
2022-05-08
How to conduct usability studies for accessibility
2018
Visual theory
Design patterns and guidelines
General UX-patterns and guidelines
Data visualization
Visual theory
Design Expertise
2022-05-08
[RU] Designing tables for regular use
2020
Design patterns and guidelines
Visual theory
UX Prototyping
General UX-patterns and guidelines
Prototyping
Visual theory
Data visualization
2022-05-08
Designing better data tables for enterprise UX
2021
Analysis and SynthesisDesign processes
Growth Mindset
Analysis and Synthesis
Data driven/informed design
Design processes
Mindset
Personal qualities
Initiative
2022-05-08
[RU] Design MeetUp # 3 - How to Stop Drawing Icons and Start Influencing Business Metrics

2019
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Data visualization
Design Expertise
2022-05-08
[RU] # 3. The UX of tables people work with. P3: Data Management and Export

2019
Design patterns and guidelines
Visual theory
Design Expertise
General UX-patterns and guidelines
Data visualization
2022-05-08
[RU] #2. The UX of tables people work with. Part 1 - Adding and searching data

2019
Design patterns and guidelines
Visual theory
General UX-patterns and guidelines
Data visualization
Design Expertise
Composition
2022-05-08
[RU] #1. The UX of tables people work with. Part 1 - Data visualization