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Design KB
Mykola Anykieienko
All Assets
All Assets
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Monster list of UX Books
Design patterns and guidelines
Growth Mindset
General UX-patterns and guidelines
Personal qualities
En
Business analysis and UX/UI design collaboration
Design optimization
Product team collaboration (Cross-disciplined)
En
Creating a UX Design Portfolio Case Study
Communication
Communication
En
The business analysis part of UX
Design optimization
Product team collaboration (Cross-disciplined)
En
IIBA Global Business Analysis Core Standard
Design optimization
Product team collaboration (Cross-disciplined)
En
[RU] 019. How you will be interviewed for the product manager role - Leonid Cherny
People Management
Management
Ru
[RU] "What does a product manager actually manage?" Arthur Evstefeev
People Management
Management
Ru
Digital Product Management: Modern Fundamentals
People Management
Management
En
Agile with Atlassian Jira
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
Become a Product Manager | Learn the Skills & Get the Job
People Management
Team management
Management
Scope management
En
[RU] What is a strategic session? How is a strategy session different from developing a business strategy?
Design Discovery Preparation and Facilitation
Discovery phase planning
Ru
Business Thinking for Designers
Managing expectations
Domain research
Business communication
Business value identification
En
DesignOps Handbook
Design optimization
People Management
Design optimization
Management
Team management
En
DesignOps webinar with Dave Malouf
People Management
Design optimization
Management
Team management
Design optimization
En
DesignOps 101
People Management
Design optimization
Design optimization
Team management
Management
En
How do you measure UX? It depends on how you define “UX”
Quantitative methods
En
Measuring UX and ROI
Quantitative methods
En
Remote Usability Testing: a playbook
Qualitative methods
Qualitative methods
Moderative usability testing
En
Lecture 4.1 Heuristic Evaluation -- Why and How
Design evaluation
Heuristics evaluation
En
14 UX-driven heuristics to consider when designing mobile user interfaces
Design patterns and guidelines
Heuristics evaluation
En
How to Measure Learnability of a User Interface
Quantitative methods
UX Structure design for Samsung Smart TV
Design processes
Design processes
En
Atomic Design
Mykola Anykieienko
Design optimization
Design systems (Kits, Guidelines, Libraries, etc.)
En
Design Systems by Alla Kholmatova (Hardcover Print + eBook)
Design optimization
Design systems (Kits, Guidelines, Libraries, etc.)
En
(Series of Articles) Design Systems Sprint 1: The Interface Inventory
Mykola Anykieienko
Design optimization
Design systems (Kits, Guidelines, Libraries, etc.)
En
10 reflections on designing a design system
Design optimization
Design systems (Kits, Guidelines, Libraries, etc.)
En
Service Design for Public Policy
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
En
Designing Services That Deliver
Experience mapping (CJM, Workflow, Service map, etc.)
En
The 5 Steps to Service Blueprinting
Experience mapping (CJM, Workflow, Service map, etc.)
En
Download Our Guide to Service Blueprinting
Experience mapping (CJM, Workflow, Service map, etc.)
En
Service Blueprints: Definition
Analysis and Synthesis in Design
Experience mapping (CJM, Workflow, Service map, etc.)
En
What is Use Case Diagram?
Conceptual Design
Ideation and creativity
Concept creation
Experience mapping (CJM, Workflow, Service map, etc.)
En
What is Unified Modeling Language (UML)?
Conceptual Design
Concept creation
En
What is Sequence Diagram?
Conceptual Design
Ideation and creativity
En
What is State Machine Diagram?
Conceptual Design
Ideation and creativity
En
What is Timing Diagram?
Conceptual Design
Ideation and creativity
En
What is Class Diagram?
Conceptual Design
Ideation and creativity
En
What is Object Diagram?
Conceptual Design
Ideation and creativity
En
Efficiently Simplifying Navigation, Part 1: Information Architecture
Conceptual Design
Information architecture
En
Navigation transitions
Conceptual Design
Design patterns and guidelines
General UX-patterns and guidelines
Information architecture
En
Remote Usability Testing: Study Guide
Design evaluation
Moderative usability testing
En
Understanding Navigation - Material Design
Conceptual Design
Information architecture
En
[RU] Data design (part 5). Databases.
Conceptual Design
Information architecture
Ru
Five Models for Making Sense of Complex Systems
Conceptual Design
Information architecture
Ideation and creativity
Concept creation
En
[RU] Prototyping - Yandex Academy
UX Prototyping
Prototyping
Ru
Составляющие информационной архитектуры
Conceptual Design
Information architecture
En
Information Architecture - Structuring & Organizing Content
Conceptual Design
Information architecture
En
Information Architecture: for Web and Beyond
Conceptual Design
Information architecture
En
20 Product Prioritization Techniques: A Map and Guided Tour
Self-Management
Prioritization
En
Feature Prioritizing: Ways To Reduce Subjectivity And Bias
Self-Management
Prioritization
En
User need statements: the “define” stage in design thinking
Design processes
Data driven/informed design
Analysis and Synthesis
System thinking (Research insights analysis → Solutions)
En
Beware the Cut ‘n’ Paste Persona
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Design your products around mindsets, not just user personas
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Persona-based design for B2B SaaS products
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Are your personas outdated? know when it’s right to revise
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
How to design Lean Personas for your UX strategy
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Personas make users memorable for product team members
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Make your Personas great again in 7 simple steps
Analysis and Synthesis in Design
Audience description (Personas, Empathy mapping, Scenarios, JTBD, etc.)
En
Scope or: how to manage projects for organization success; stakeholder analysis template
People Management
Management
En
[RU] Roadmap: detailed explanation with examples and templates
Requirements, Design Brief and Planning
UX strategy and Design roadmap
Ru
3 Types of Roadmaps in UX and Product Design
Requirements, Design Brief and Planning
UX strategy and Design roadmap
En
UX Roadmaps: Definition and Components
Requirements, Design Brief and Planning
UX strategy and Design roadmap
En
[RU] Growth hacking designer: growth framework - Leonid Ivakhov - Design Prosmotr
Self-Management
Growth Mindset
Self-organization
Personal qualities
Mindset
Initiative
Ru
[RU] Beyond the norm - Design Prosmotr
Visual theory
Typography
Ru
Planning for excellence
Requirements, Design Brief and Planning
Design processes
Design management (UX debt, Backlog, Planning)
En
Stakeholder analysis for UX projects
Design Discovery Preparation and Facilitation
Customer communication
Discovery phase planning
En
Everything you need to know about the Stakeholder Interviews
Design Discovery Preparation and Facilitation
Stakeholders interviews
En
The Discovery Phase in UX Projects
Design Discovery Preparation and Facilitation
Discovery phase planning
En
26 questions UX designers need to ask during a kick-off meeting
Design Discovery Preparation and Facilitation
Project kick-off (team-composition, scope definition)
En
The ultimate guide to stakeholder interviews: understand your clients
Design Discovery Preparation and Facilitation
Stakeholders interviews
En
Collaborative design in agile teams - JIRA Agile Webinar
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
The Designer’s Guide to Lean and Agile UX
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
Lean UX: Designing Great Products with Agile Teams 2nd Edition
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
Agile и Scrum на пальцах / О ГИБКИХ методологиях разработки ПО понятным языком
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
Three Models of Pair Design
Design optimization
Communication
Product team collaboration (Cross-disciplined)
Communication
Design optimization
En
Turning to Pair Design
Design optimization
Communication
Product team collaboration (Cross-disciplined)
Communication
Design optimization
En
Service Design for Business: a practical guide to optimizing the customer experience
Design patterns and guidelines
General UX-patterns and guidelines
Design optimization
Experience mapping (CJM, Workflow, Service map, etc.)
Information architecture
En
The Design Sprint
Design processes
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
En
Good and bad questions for a Design Sprint
Communication
Methodology: Agile / Kanban / Waterfall / Scrum / Lean UX
Communication
En
How to create a UX workshop agenda
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
En
5 UX Workshops and When to Use Them: A Cheat Sheet
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
En
Design’s Unsexy Middle Bits - while Design Thinking gets all the attention, it is not the same as (Digital) Product Design
Design processes
Design optimization
Design processes
Design optimization
En
Planning effective UX workshop agendas
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
En
Comprehensive anatomy of all design thinking workshops
Design Discovery Preparation and Facilitation
Workshops preparation and facilitation
En
[RU] How to articulate design decisions
Communication
Pitch
Customer communication
Presentation for stakeholders
Ru
Articulating design decisions - lecture
Communication
Customer communication
Communication
En
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