Skip to content
Design principles

10. Errors management

Last edited 77 days ago by Matthieu Jeunet

Allow players to easily identify and correct their mistakes by providing helpfull error-messages/warning information and supporting undo.


Cognitive load

These will help everybody and particularly players with cognitive disabilities.

Minimum recquirements

Offer ways to access past content as players' mistakes are frequent.

Best practices

Work in progress

Want to print your doc?
This is not the way.
Try clicking the ⋯ next to your doc name or using a keyboard shortcut (
CtrlP
) instead.