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Chat systems in the USA
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Design principles
10. Errors management
Last edited 163 days ago by Matthieu Jeunet
Allow players to easily identify and correct their mistakes by providing helpfull error-messages/warning information and supporting undo.
Cognitive load
These will help everybody and particularly players with
cognitive
disabilities.
Minimum recquirements
Offer
ways to access past content
as players' mistakes are frequent.
Best practices
Work in progress
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