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Day 4-6: Designing Web Applications with Airtable

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Day 4 Hours 5-6

Hour 5-6: UI Design Principles and Techniques

Overview of UI Design Principles:

a. Clarity: Ensure that the interface is easy to understand and use, with straightforward navigation, concise labels, and meaningful icons.
b. Consistency: Maintain a consistent design language across the entire application, including colors, fonts, and UI elements.
c. Feedback: Provide users with feedback on their actions, such as visual cues or messages, to confirm that their input has been received and processed.
d. Flexibility: Design the interface to accommodate various user preferences, devices, and screen sizes.
e. Efficiency: Optimise the interface to minimize the number of steps required to complete tasks, making it easy for users to accomplish their goals.
f. Aesthetic appeal: Create a visually appealing interface that conveys a professional and trustworthy image.

Techniques for Designing Effective UIs:

a. Use whitespace effectively: Whitespace can improve readability and help users focus on important elements.
b. Choose the right colors: Use a consistent color palette that reflects the brand identity and enhances readability.
c. Select appropriate typography: Choose fonts that are legible and convey the right tone for the content.
d. Use clear and recognizable icons: Use icons that are easy to understand and consistent with the overall design language.
e. Design for various devices and screen sizes: Ensure that the UI adapts well to different devices and screen resolutions.
f. Prioritise user needs: Focus on the most critical tasks and design the interface to make those tasks easy to complete.

Hands-on Exercise: Sketching out UI Elements for the Sample Web Application

a. Divide students into small groups and provide each group with a copy of the project requirements and objectives previously identified.
b. Ask each group to discuss the most important UI elements needed to meet the project requirements and objectives, keeping in mind the UI design principles and techniques discussed earlier.
c. Instruct students to create rough sketches or wireframes of their proposed UI design, either on paper or using a digital tool such as Figma or Sketch.
d. Have each group present their sketches to the class, explaining the rationale behind their design choices and how they incorporated the UI design principles and techniques.
e. Encourage the class to provide constructive feedback and suggestions for improvement to each group's design.
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