Merge asset to another project:
R click the asset in the project where the asset is → Asset Action → Migrate → Ok (or untick what don’t want to merge) → Choose the UE project file location → Select and save in the Content Folder
Change Mesh”s pivot point: select the mesh, hold Alt + middle mouse
→ After adjusted to the needed point, R click on the mesh (in World outliner)
→ Pivot → Set as Pivot Offset
Hotkey:
Hold Ctrl + middle mouse drag to different clock direction: Change perspective view (e.g. 12 o’clock: top view; 4 o’clock: perspective view)
Recover Files "Could not compile. Try rebuilding from source manually."
To let any video media in the scene plays once start the game:
Create a media play variable and complie, select the media wanted to play,
then set the follow graph in the level BP: