Full Name : Gulang Satriya Pangarsa City Country : Bandung,Indonesia phone number : +6282117610157 short bio : Gulang is an actor, writer, and theater director, as well as a product developer in Artificial Intelligence and Data. His work is grounded in brutalism, emphasizing raw expression where performance becomes an immersive, confrontational force. Resist digital perfectionism, embracing imperfection, error, and the chaotic interplay of human, machine, and environment.Expanding on this, his approach to digital primitivism integrates raw technological elements into human experience, exploring the tension between organic and artificial realities.His work critiques the alienation of digital labor and the erosion of human agency in automation, confronting how technology standardizes thought and suppresses creative disorder. I’m Text, Paragraph, and Breath (2021) deconstructs digital text, revealing mechanized thought and fragmented creativity. Conversation (2023) merges raw materials with unprocessed tech, questioning machine-nature coexistence.
website/sosial media :
website : https://s.id/gulangsatriya
instagram : gulangsatriya
"No work of art can exist without a system, but every system must be broken."
— Antonin Artaud
Here’s your revised artistic statement with relevant quotes that reinforce the philosophy behind brutalism, digital primitivism, and performative systems:
"No work of art can exist without a system, but every system must be broken."
— Antonin Artaud
Gulang Satriya Pangarsa is an actor, writer, and theater director, as well as a product developer specializing in Artificial Intelligence and Data.
His work is grounded in brutalism, emphasizing raw, unfiltered expression in performance, where form is stripped to its essential, visceral core. As an extension, digital primitivism serves as its methodological implementation, integrating raw technological elements into human experience and computational systems—a process akin to Artaud’s Theater of Cruelty, where performance transcends mere representation and becomes an immersive, confrontational force.
"Technology is the campfire around which we tell our stories."
— Laurie Anderson
His works, such as I’m Text, Paragraph, and Breath (2021), employ raw digital text as a primary medium, treating the machine not as a tool but as a co-performer. Conversation (2023) redefines artistic spaces as interactive dramaturgical systems, where narrative, immersion, and interaction collapse into a singular performative experience, questioning the boundaries between art, technology, and the body.
"We must smash the false reality of appearances and reveal the forces that shape our world."
— Guy Debord
By reconfiguring digital tools as primal, affective extensions of the human body, his work investigates the shifting aesthetics of presence, authorship, and interaction, shaping a new dramaturgy where performance is no longer confined to the stage but exists in the coded, the raw, and the immersive.
These quotes support the theoretical and artistic underpinnings of your statement, reinforcing themes of raw expression, interactive performance, and the integration of technology into human experience. Let me know if you’d like any refinements!
His work is grounded in brutalism a methodological approach that integrates raw element into performace.digital primitivism, a methodological approach that integrates raw technological elements into performance to interrogate the evolving relationship between human experience and computational systems. His works, such as I’m Text, Paragraph, and Breath (2021), employ raw digital text as a primary medium, while Conversation (2023).While his actor approcah expanded raw element of emotion with psico phycical gesture though his work repertor 1943
digital primitivism, a methodological approach that integrates raw technological elements into performance to interrogate the evolving relationship between human experience and computational systems. His works, such as I’m Text, Paragraph, and Breath (2021), employ raw digital text as a primary medium, while Conversation (2023), a Land Art project, redefines artistic spaces as interactive dramaturgical systems, drawing from user experience (UX) as a performative structure.
By critically engaging with narrative, immersion, and interaction, he examines the intersection of technology and nature, positioning digital interfaces as extensions of performative space. His research and practice seek to dismantle the perceived dichotomy between organic and artificial systems, advancing human-centered, intuitive, and immersive technological environments that challenge conventional boundaries between art, ecology, and computational design.