{ // The 2 settings below were going to be used for when maps had their own Approach settings. (this ended up never being used, everyone used their own settings)
"_approachDistance":50, // Approach Distance is how far away the notes spawn
"_approachTime":1, // Approach Time is how long it takes for the notes to reach the grid (1 second after spawning 50 meters away).
"_name":"Magical Breakdown", // this is the name of the difficulty (instead of logic, hard, etc, it had its own name)
"_notes":[ // this is an array of notes (just unnamed objects)
{
"_time":1.499, // this is the time in seconds, not the usual milliseconds that every other clone uses in its own respective format
"_x":1.0, // the x and y is on a 1 incremented plane, and the origin is 0,0 (x: 1 is to the right, and -1 is to the left)
"_y":-1.0 // 1 is up, -1 is down
},
{
"_time":1.842,
"_x":-1.0,
"_y":1.0
},
{
"_time":1.927,
"_x":1.0,
"_y":0.0
},
{
"_time":2.013,
"_x":-1.0,
"_y":-1.0
},
{
"_time":2.099,
"_x":1.0,
"_y":1.0
},
{
"_time":2.184,
"_x":0.0,
"_y":-1.0
}
]
}