Overview
Dice games are popular throughout the Remembered Realms, and are enjoyed by all regardless of age or background. In this manual you’ll find three games, adapted from real life dice games.
Farmers
Farmers is a two players game, mainly popular with... you guessed it, farmers of the North and East.
Players need 3D6 each, along with 21 tokens (cards, bones, matches, teeth, anything really).
Combinations
This Combination wins even under the required amount of rerolls First Phase
During the first phase, the Players divide up all of the Cows, represented by the 21 tokens.
Every turn they roll their 3D, and the one with the strongest gains Cows Once the 21 Cows have been divided, the second phase starts.
Second Phase
During this phase, the Players steal Cows from each other until one of them has them all.
Every turn, a Player first rolls their 3D, and can then reroll 1-2-3 D up to 2 times to have the best combination.
Once they’re satisfied, the other Player rolls, and has to beat their hand with the SAME amount of rerolls.
The Player with the best hand steals the corresponding of Cows from the other. The other Players then plays first.
Waterdice
This is a game loved by the merchants of the Baronies, all played everywhere where commerce is made. Legend has it that this game was dreamed into existence by a beholder deep beneath Waterdeep.
This is a game for any number of players, traditionally 2 to 4.
Each Player needs 6D6, though they are usually shared.
Points
Single 1: 100
Single 5: 50
Three 1’s: 1000
Three-of-a-kind: Number * 100
1-to-5: 500
2-to-6: 1750
1-to-6: 1500
Four-Five-Six-of-a-kind: For each die above 3, double the points of the previous combination
Turns
Every turn, a Player rolls 6D6, and can set aside any scoring D6. They can then choose to reroll the remaining D6, set aside the scoring ones, and so on until:
They choose to stop and score their points. The D6 they rolled don’t contain any scoring D6 anymore. Each of these rerolls is counted as a separate hand.
2 1’s in the first hand + one in the next does not give 1000 points but 300 The first Player to reach 2000 points wins. The remaining Players can keep playing to create rankings.
Royal’s Die
This game is popular amongst scoundrels everywhere and got its name from Port Royal, the home to thousands of criminals in the South Sea. It is often used to dispute matters of gold, blood, or honor. This is a game for 3 to 6 Players.
Everyone uses the same 5D6, and something to hide them, as well as a few tokens per Player.
Hands
Turn
Every Player rolls 5D6, the Player with the highest hand starts, the other then play clockwise. Every Player take a designated number of tokens.
Every turn, the first Player rolls 5D6 hidden from the others, and then calls a hand. This can be their actual hand or a complete lie. The other Players then have the opportunity to call their bluff.
If it turns out the hand was a lie, the accused loses a token. If not, the accuser loses a token. If the bluff was called correctly, the next Player rolls, and the game continues.
If no one calls the bluff, the 5D6 are given to the next Player in the same configuration.
The Player then truthfully announces if they reroll up to 5 of these D6, and have to announce a higher hand than the one called before. The others can then call their bluff or not, the game continues.
The game is over once a Player loses all of their tokens, or only one of them still has some.