The gravy to your , your Skills are every little thing you know how to do, whether it’s using a sword, taking care of a garden, cooking, or speaking a regional language. These skills are represented by a dice, linked to one of the 5 main . You can pick 4 Skills of your choosing, the only limit is your imagination (and the DM’s approval).
If a situation calls for a skill you do not have (e.g. Perception), you will roll with the corresponding instead (Heart). When rolling a Skill, you add one die to the corresponding roll. e.g. Brawn 2, Heavy Bladed Weapons 1 equals 3D to hit.